Ericsson Texture Compression

Known as: ETC1, ETC2, IPACKMAN 
Ericsson Texture Compression (ETC) is a lossy texture compression technique developed in collaboration with Ericsson Research in early 2005. It was… (More)
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Topic mentions per year

Topic mentions per year

2007-2016
0120072016

Papers overview

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Review
2017
Review
2017
Trichomes are hair-like structure that originated from aerial epidermis cells and are found in most plant species, trichomes… (More)
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2017
2017
Interacting with real-time rendered 3D content from powerful machines on smaller devices is becoming ubiquitous through… (More)
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2016
2016
The development of Arabidopsis thaliana epidermal cells includes the differentiation of trichomes and root hairs. The TRANSPARENT… (More)
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2015
2015
Trees in the genus Populus contain phenolic secondary metabolites including the proanthocyanidins (PAs) which help to adapt these… (More)
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2015
2015
Single-repeat R3 MYB transcription factors (R3 MYBs) regulate epidermal cell fate determination in Arabidopsis through a lateral… (More)
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2015
2015
Efficient terrain coding is necessary for large terrain real-time rendering on mobile devices. This paper is devoted to… (More)
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2014
2014
Today, mobile devices like smartphones and tablets are becoming more powerful and exhibit enhanced 3D graphics performance… (More)
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2012
2012
We present a tile-based GPU design which is modeled in a full system simulation platform. The full system simulation platform… (More)
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2010
2010
Light maps have long been a popular technique for visually rich real-time rendering in games. They typically contain smooth color… (More)
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2007
2007
We present a novel texture compression system for improved image quality. Building on the iPACKMAN/ETC method, bit combinations… (More)
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