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Deferred shading

Known as: Deferred Rendering, Deferred lighting 
In the field of 3D computer graphics, deferred shading is a screen-space shading technique. It is called deferred because no shading is actually… 
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Papers overview

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2014
2014
Texture mapping is a key technology in computer graphics for visual design of rendered 3D scenes. An effective information… 
2011
2011
Graphics hardware is advancing very fast and offers new possibilities to programmers. The new features can be used in scientific… 
2010
2010
LT (latency tolerant) execution is an attractive candidate technique for future out-of-order cores. LT defers the forward slices… 
2004
2004
The geometric buffer (G-buffer) is a well-known approach to implement imagebased rendering algorithms. We propose a framework… 
2003
2003
This paper starts by outlining relevant aspects of a view of how indexicals in general and demonstratives in particular work… 
2003
2003
In Japanese, as in other classifier languages like Chinese and Malay, numerals do not directly quantize nouns, but first combine… 
2000
2000
Many strains of bacteria, including rhizobia, are known to produce bacteriocins. Of the various methods described for detecting… 
1999
1999
Bifidobacterium infantis G4 isolated from infant stool was tested for their antibacterial activity, antimicrobial susceptibility… 
1997
1997
Several different working lives are investigated, including employees with breaks in employment, part-time employment, and…