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Client–server model

Known as: Client/server principle, Client-server, Client/server 
The client–server model is a distributed application structure that partitions tasks or workloads between the providers of a resource or service… 
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Papers overview

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Highly Cited
2009
Highly Cited
2009
This paper introduces a workload characterization study of the most popular short video sharing service of Web 2.0, YouTube… 
Highly Cited
2003
Highly Cited
2003
Highly Cited
2003
Highly Cited
2003
In this paper we extend our previous results in which we presented a hierarchical method that decomposed a system into a high… 
Highly Cited
2003
Highly Cited
2003
Data-sharing scientific communities use storage systems as distributed data stores by replicating content. In such highly… 
Highly Cited
2002
Highly Cited
2002
The most valuable information assets of an organization are often stored in databases and it is pertinent for such organizations… 
Highly Cited
2000
Highly Cited
2000
Investigates efficient ways of broadcasting data to mobile users over multiple physical channels, which cannot be coalesced into… 
Highly Cited
2000
Highly Cited
2000
A mobile agent represents a computation that can autonomously migrate in a network to perform tasks on behalf of its creator… 
Highly Cited
1996
Highly Cited
1996
An output‐sensitive visibility algorithm is one whose runtime is proportional to the number of visible graphic primitives in a… 
Highly Cited
1995
Highly Cited
1995
  • W. GroppE. Lusk
  • 1995
  • Corpus ID: 5541677
We describe an architecture for the runtime environment for parallel applications as prelude to describing how parallel…