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Client–server model

Known as: Client/server principle, Client-server, Client/server 
The client–server model is a distributed application structure that partitions tasks or workloads between the providers of a resource or service… 
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Papers overview

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Highly Cited
2009
Highly Cited
2009
This paper introduces a workload characterization study of the most popular short video sharing service of Web 2.0, YouTube… 
Highly Cited
2005
Highly Cited
2005
In this paper, we present a hierarchical method that decomposes a system into two subsystems, and restricts the interaction of… 
Highly Cited
2003
Highly Cited
2003
Highly Cited
2003
Highly Cited
2003
In this paper we extend our previous results in which we presented a hierarchical method that decomposed a system into a high… 
Highly Cited
2003
Highly Cited
2003
Data-sharing scientific communities use storage systems as distributed data stores by replicating content. In such highly… 
Highly Cited
2000
Highly Cited
2000
The World Wide Web (WWW) has become a convenient may to access information on the net because the WWW browser integrates… 
Highly Cited
2000
Highly Cited
2000
Investigates efficient ways of broadcasting data to mobile users over multiple physical channels, which cannot be coalesced into… 
Highly Cited
2000
Highly Cited
2000
A mobile agent represents a computation that can autonomously migrate in a network to perform tasks on behalf of its creator…