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Client–server model

Known as: Client/server principle, Client-server, Client/server 
The client–server model is a distributed application structure that partitions tasks or workloads between the providers of a resource or service… 
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Papers overview

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Highly Cited
2003
Highly Cited
2003
Highly Cited
2003
Highly Cited
2003
Data-sharing scientific communities use storage systems as distributed data stores by replicating content. In such highly… 
2003
2003
Semantic caches, originally proposed for client-server database systems, are being recently deployed to accelerate the serving of… 
Highly Cited
2001
Highly Cited
2001
Abstract.Stream merging is a technique for efficiently delivering popular media-on-demand using multicast and client buffers… 
Highly Cited
2000
Highly Cited
2000
Investigates efficient ways of broadcasting data to mobile users over multiple physical channels, which cannot be coalesced into… 
Highly Cited
2000
Highly Cited
2000
A mobile agent represents a computation that can autonomously migrate in a network to perform tasks on behalf of its creator… 
Highly Cited
1996
Highly Cited
1996
An output‐sensitive visibility algorithm is one whose runtime is proportional to the number of visible graphic primitives in a… 
Highly Cited
1995
Highly Cited
1995
  • W. GroppE. Lusk
  • 1995
  • Corpus ID: 5541677
We describe an architecture for the runtime environment for parallel applications as prelude to describing how parallel… 
Review
1994
Review
1994
From the Publisher: This is a book about the dramatic advantages to be gained from applying object-orientation to client-server…