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Client–server model

Known as: Client/server principle, Client-server, Client/server 
The client–server model is a distributed application structure that partitions tasks or workloads between the providers of a resource or service… 
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Papers overview

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Highly Cited
2014
Highly Cited
2014
Clientserver is a system that performs both the functions of client and server so as to promote the sharing of information… 
Highly Cited
2014
Highly Cited
2014
Transport Layer Security is the standard, widely deployed protocol for securing client-server communications over the Internet… 
Review
2013
Review
2013
The latest developments in mobile devices technology have made smartphones as the future computing and service access devices… 
Highly Cited
2009
Highly Cited
2009
In past three decades, the world of computation has changed from centralized (client-server not web-based) to distributed systems… 
Highly Cited
2006
Highly Cited
2006
With the wider use of ontologies in the Semantic Web and as part of production systems, multiple scenarios for ontology… 
Highly Cited
2006
Highly Cited
2006
This document specifies Version 1.0 of the Datagram Transport Layer Security (DTLS) protocol. The DTLS protocol provides… 
Highly Cited
2006
Highly Cited
2006
The scalability of large-scale networked virtual environments (NVEs) such as today's massively multiplayer online games (MMOGs… 
Highly Cited
1996
Highly Cited
1996
The SSL protocol is intended to provide a practical, application-layer, widely applicable connection-oriented mechanism for… 
Highly Cited
1995
Highly Cited
1995
The object-oriented methodology OOram has been in use and development in Norway since 1983. This is an account of the OOram… 
Highly Cited
1995
Highly Cited
1995
A major limitation in the basic client/server model is its focus on clients requesting individual services. Clients often need to…