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Chris Sawyer's Locomotion

Known as: Chris Sawyer's Locomotion (computer game), Locomotion, Locomotion (computer game) 
Chris Sawyer's Locomotion is a computer game by independent game developer Chris Sawyer. In his words, it is "the spiritual successor to Transport… 
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Papers overview

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Highly Cited
2013
Highly Cited
2013
This paper presents the complete development and analysis of a soft robotic platform that exhibits peristaltic locomotion. The… 
Highly Cited
2006
Highly Cited
2006
Part I Walking Measurements and Algorithms Walking Robots Stability in Walking Robots Generation of Periodic Gaits Generation on… 
Highly Cited
2006
Highly Cited
2006
One of the most challenging issues for a self-sustaining robotic system is how to use its limited resources to accomplish a large… 
Highly Cited
2005
Highly Cited
2005
The ability to predict rover locomotion performance is critical during the design, validation and operational phases of a… 
Highly Cited
2003
Highly Cited
2003
This paper describes novel highly mobile small robots called "mini-whegs" that can run and jump. They are derived from our larger… 
Highly Cited
1999
Highly Cited
1999
In this paper, we approach the modeling, simulation, and control of snake and eel-like robots from a geometric perspective. We… 
Highly Cited
1998
Highly Cited
1998
This paper uses geometric methods to study basic problems in the mechanics and control of locomotion. We consider in detail the… 
Highly Cited
1998
Highly Cited
1998
This autonomous biped walking control system is based on reactive force interaction at the foothold. The precise 3D dynamic… 
Highly Cited
1991
Highly Cited
1990
Highly Cited
1990
  • A. SanoJ. Furusho
  • 1990
  • Corpus ID: 54452458
In biped locomotion systems, the angular momentum of the whole system can be taken as a good index, as seen from the law of…