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Behavior tree

Known as: Behavior Trees, Behaviour Trees, Behaviour tree 
Behavior trees are a formal, graphical modelling language used primarily in systems and software engineering. Behavior trees employ a well-defined… 
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Papers overview

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2019
2019
Robotic Learning from Demonstration (LfD) allows anyone, not just experts, to program a robot for an arbitrary task. Many LfD… 
2018
2018
Behavior trees (BT) are a popular control architecture in the computer game industry, and have been more recently applied in… 
2018
2018
Behavior Trees (BTs) have become a popular framework for designing controllers of autonomous agents in the computer game and in… 
Highly Cited
2017
Highly Cited
2017
The requirement of flexibility in the modern industries demands robots that can be efficiently and quickly adapted to different… 
2017
2017
In this paper we study the problem of synthesizing correct-by-construction Behavior Trees (BTs) controlling agents in adversarial… 
Highly Cited
2017
Highly Cited
2017
Computer games are highly dynamic environments, where players are faced with a multitude of potentially unseen scenarios. In this… 
Highly Cited
2003
Highly Cited
2003
Facade is an artificial intelligence-based art/research experiment in electronic narrative - an attempt to move beyond… 
1999
1999
This paper proposes a formal approach to conformance testing for OSPF v2, a widely used distributed routing protocol in Internet… 
1992
1992
The dynamic semantics of LOTOS are defined in terms of axioms and inference rules which generate, from a given behaviour…