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Artificial reality

Known as: Artifical reality 
Artificial reality is a book by Myron W. Krueger about interactive immersive environments (or virtual realities), based on video recognition… 
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Papers overview

Semantic Scholar uses AI to extract papers important to this topic.
2009
2009
  • Zhong ZhouWei Wu
  • 2009
  • Corpus ID: 3464368
In large-scale distributed simulation, thousands of objects keep moving and interacting in a virtual environment, which produces… 
2009
2009
When we exercise real choice, we gain increased control over our lives and are able to change ourselves. However for many… 
2006
2006
This paper proposes a method of extracting skeleton interactively for 3D character animation. A skeleton is automatically and… 
2006
2006
Normal mapping can reveal the details of complex geometry object and improve the photorealistic when rendering. However, GPU… 
2006
2006
In this paper, we propose a 10 kHz high definition haptic rendering which can display on real-time video-rate (60Hz) in general… 
2006
2006
This paper presents an action selection mechanism, for virtual flocking animals, inspired by ethology and theories of emotion. We… 
2006
2006
In this paper, we focus our attention on the simple and low-cost collaborative robots that only react to the local situations… 
2006
2006
Recovering the 3D structure and motion of nonrigid object from a monocular image sequence is an important and difficult task in… 
2001
2001
To progress from surround sound to true 3-D requires a more psychoacoustically complete depiction of the audio environment. This… 
1997
1997
An approach for displaying the feel of manipulating dynamic virtual objects with frictional surfaces using a haptic display…