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Tiled rendering

Known as: Tile based deferred rendering, Tile-based rendering, Tile renderer 
Tiled rendering is the process of subdividing (or tiling) a computer graphics image by a regular grid in image space to exploit local spatial… 
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Papers overview

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2017
2017
This paper proposes a novel Tile allocation method considering the computational ability of asymmetric multicores as well as the… 
2016
2016
Multicore processors have proliferated several domains ranging from small-scale embedded systems to large data centers, making… 
2016
2016
Sample Adaptive Offset (SAO) is a new tool added in latest video coding standard (HEVC) to achieve better coding efficiency… 
2015
2015
Mobile devices are part of our everyday life and allow augmented reality (AR) with their integrated camera image. Recent research… 
2015
2015
Copyright applies. A non-exclusive, non-transferable and limited right to use is granted. This document is intended solely for… 
2012
2012
With an optical phased array, the individual phases of a multi-fiber laser source can be manipulated by exploiting high-bandwidth… 
2010
2010
We present an energy model for a graphics processing unit (GPU) that is based on the amount and type of work performed in various… 
2009
2009
Introduction: Highly accelerated data acquisition is demanded for 3D volumetric MRI. In recent years, many approaches [1,2,3… 
2009
2009
In graphics processing, overlap test is a crucial step before tile-binning in tile-based rendering for embedded devices. An… 
1991
1991