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The Magic Circle
Known as:
Magic circle (disambiguation)
, The Magic Circle (computer game)
The Magic Circle is a video game developed and published by Question for Microsoft Windows, OS X, Linux.
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Related topics
5 relations
Development hell
Early access
Microsoft Windows
Steam
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Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
Review
2012
Review
2012
In Defence of a Magic Circle: The Social and Mental Boundaries of Play
Jaakko Stenros
2012
Corpus ID: 51987395
This article reviews the history of the concept of the magic circle, its criticism and the numerous other metaphors that have…
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Highly Cited
2009
Highly Cited
2009
There is No Magic Circle
M. Consalvo
Games Cult.
2009
Corpus ID: 60623837
Games are created through the act of gameplay, which is contingent on player acts. However, to understand gameplay, we must also…
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Highly Cited
2009
Highly Cited
2009
The Magic Circle and the Puzzle
Jesper Juul
2009
Corpus ID: 53003780
In a common description, to play a game is to step inside a concrete or metaphorical magic circle where special rules apply. In…
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2009
2009
Forget the magic circle (or towards a sociology of video games)
G. Crawford
2009
Corpus ID: 18386836
There have been several sociologists who have written, sometimes quite extensively and informatively, on video games, and more…
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2008
2008
The Magic Circle
2008
Corpus ID: 142939032
This essay examines the concept of the "magic circle," the argument that real-world law ought to be excluded from virtual worlds…
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Highly Cited
2007
Highly Cited
2007
Beyond the magic circle : A network perspective on role-play in online games
M. Copier
2007
Corpus ID: 60562575
Currently, game research is characterized by the (re)construction of contested boundaries such as the “magic circle” of the game…
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Highly Cited
2007
Highly Cited
2007
Digital Games as Social Presence Technology: Development of the Social Presence in Gaming Questionnaire (SPGQ)
D. Kort
,
W. IJsselsteijn
,
K. Poels
2007
Corpus ID: 4651472
Digital gaming presents an engaging, widely varied, and increasingly popular pastime. Yet in recent theorising about digital game…
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Highly Cited
2006
Highly Cited
2006
The magic circle : principles of gaming & simulation
J. Klabbers
2006
Corpus ID: 190786400
The purpose of this unique book is to outline the core of game science by presenting principles underlying the design and use of…
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Highly Cited
2005
Highly Cited
2005
The Pervasive Interface; Tracing the Magic Circle
Eva Nieuwdorp
DiGRA Conference
2005
Corpus ID: 15359825
This paper is an addition to the discourse surrounding interface theory and pervasive games. A buzzword by nature, the…
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Highly Cited
2005
Highly Cited
2005
Connecting Worlds. Fantasy Role-Playing Games, Ritual Acts and the Magic Circle
M. Copier
DiGRA Conference
2005
Corpus ID: 2870355
From a cultural history and game theoretical perspective my work focuses on the relationship between the fantasy subculture…
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