Tetris (テトリス Tetorisu) is a puzzle video game for the Game Boy released in 1989. It is a portable version of Alexey Pajitnov's original Tetris and it… (More)

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2016

2016

We used deep reinforcement learning to train an AI to play tetris using an approach similar to [7]. We use a convolutional neural… (More)

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2016

2016

- Antonios N. Dadaliaris, Evangelia Nerantzaki, +4 authors Georgios I. Stamoulis
- SEEDA-CECNSM '16
- 2016

Legalization and detailed placement methods for standard cell designs, are two of the most notable topics in current VLSI… (More)

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2015

2015

- Bruno Scherrer, Mohammad Ghavamzadeh, Victor Gabillon, Boris Lesner, Matthieu Geist
- Journal of Machine Learning Research
- 2015

Modified policy iteration (MPI) is a dynamic programming (DP) algorithm that contains the two celebrated policy and value… (More)

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2010

2010

Tetris is a stochastic and open-end board game. Several artificial players were developed to automatically play Tetris. These… (More)

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2008

2008

We give a generalization to an infinite tree geometry of Vidal’s infinite time-evolving block decimation (iTEBD) algorithm [4… (More)

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2005

2005

- Donald D. Carr
- 2005

This paper investigates the possible application of reinforcement learning to Tetris. The author investigates the background of… (More)

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2005

2005

- Donald D. Carr
- 2005

This paper discusses the application of reinforcement learning to Tetris. Tetris and reinforcement learning are both introduced… (More)

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2005

2005

- Jens Mund
- 2005

The principles of relativistic quantum physics admit certain “exotic” particle types which do not allow for point–localized… (More)

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Highly Cited

2001

Highly Cited

2001

- Sham M. Kakade
- NIPS
- 2001

We provide a natural gradient method that represents the steepest descent direction based on the underlying structure of the… (More)

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Highly Cited

1996

Highly Cited

1996

- John N. Tsitsiklis, Benjamin Van Roy
- Machine Learning
- 1996

We develop a methodological framework and present a few different ways in which dynamic programming and compact representations… (More)

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