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TORCS

TORCS (The Open Racing Car Simulator) is an open source 3D car racing simulator available for Linux, FreeBSD, Mac OS X, AmigaOS 4, AROS, MorphOS and… 
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Papers overview

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2019
2019
In this paper, we present a first step towards neuromorphic vehicle control. We propose a modular and hierarchical system… 
2018
2018
Motivated by recent advance of machine learning using Deep Reinforcement Learning this paper proposes a modified architecture… 
2018
2018
In recent years, reinforcement learning has been widely applied in various fields and has achieved rapid development. Based on… 
2013
2013
Rapid prototyping and not last, training in the state of the art technologies for the automotive development requires virtual… 
2012
2012
This paper addresses the problem of adaptability in the context of racing games and proposes a real-time track generation system… 
2010
2010
The car setup optimization problem as employed for a recent competition is a real-valued, 22 variable gray box problem (some… 
Highly Cited
2010
Highly Cited
2010
This paper presents a controller for the 2010 Simulated Car Racing Championship. The idea is not to create the fastest controller… 
2009
2009
Dentro del ampliamente estudiado conjunto de producciones de oro castrenas, las llamadas arracadas representan un grupo de piezas… 
Highly Cited
2009
Highly Cited
2009
In this paper, we apply imitation learning to develop drivers for The Open Racing Car Simulator (TORCS). Our approach can be… 
2009
2009
We applied on-line neuroevolution to evolve non-player characters for The Open Racing Car Simulator. While previous approaches…