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TORCS
TORCS (The Open Racing Car Simulator) is an open source 3D car racing simulator available for Linux, FreeBSD, Mac OS X, AmigaOS 4, AROS, MorphOS and…
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3D computer graphics
AmigaOS 4
Artificial intelligence
C++
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Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
2019
2019
Short-term trajectory planning using reinforcement learning within a neuromorphic control architecture
Florian Mirus
,
Benjamin G. Zorn
,
J. Conradt
The European Symposium on Artificial Neural…
2019
Corpus ID: 211529039
In this paper, we present a first step towards neuromorphic vehicle control. We propose a modular and hierarchical system…
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2018
2018
Robust Dual View Deep Agent
Ibrahim Sobh
,
N. Darwish
arXiv.org
2018
Corpus ID: 4938308
Motivated by recent advance of machine learning using Deep Reinforcement Learning this paper proposes a modified architecture…
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2018
2018
Synthesized Prioritized Data Pruning based Deep Deterministic Policy Gradient Algorithm Improvement
Hui Xiang
,
Jun Cheng
,
Qieshi Zhang
,
Jianming Liu
International Conference on Informatics and…
2018
Corpus ID: 201739104
In recent years, reinforcement learning has been widely applied in various fields and has achieved rapid development. Based on…
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2013
2013
Simulation environment for real-time applications 3D visualisation/simulation environment for testing real-time electronic control units
T. Waas
,
Andrei Foldi
,
M. Kucera
Workshop on Intelligent Solutions in Embedded…
2013
Corpus ID: 2199473
Rapid prototyping and not last, training in the state of the art technologies for the automotive development requires virtual…
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2012
2012
Real-time adaptive track generation in racing games
J. Bird
,
Tom Feltwell
,
Grzegorz Cielniak
2012
Corpus ID: 57126018
This paper addresses the problem of adaptability in the context of racing games and proposes a real-time track generation system…
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2010
2010
Automatic adaptation to generated content via car setup optimization in TORCS
M. Kemmerling
,
M. Preuss
Proceedings of the IEEE Conference on…
2010
Corpus ID: 13337315
The car setup optimization problem as employed for a recent competition is a real-valued, 22 variable gray box problem (some…
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Highly Cited
2010
Highly Cited
2010
A human-like TORCS controller for the Simulated Car Racing Championship
Jorge Muñoz
,
G. Gutiérrez
,
A. Sanchis
Proceedings of the IEEE Conference on…
2010
Corpus ID: 6087390
This paper presents a controller for the 2010 Simulated Car Racing Championship. The idea is not to create the fastest controller…
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2009
2009
Contextos y tecnologías de la orfebrería castreña: En torno a una nueva arracada de Punta dos Prados (Espasante, Ortigueira, A Coruña)
C. Oubiña
,
Óscar García Vuelta
,
X. Armada
2009
Corpus ID: 193107900
Dentro del ampliamente estudiado conjunto de producciones de oro castrenas, las llamadas arracadas representan un grupo de piezas…
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Highly Cited
2009
Highly Cited
2009
Learning drivers for TORCS through imitation using supervised methods
L. Cardamone
,
D. Loiacono
,
P. Lanzi
IEEE Symposium on Computational Intelligence and…
2009
Corpus ID: 14325503
In this paper, we apply imitation learning to develop drivers for The Open Racing Car Simulator (TORCS). Our approach can be…
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2009
2009
Evolving Drivers for TORCS using On-Line Neuroevolution
L. Cardamone
,
D. Loiacono
,
P. Lanzi
2009
Corpus ID: 14168229
We applied on-line neuroevolution to evolve non-player characters for The Open Racing Car Simulator. While previous approaches…
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