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TORCS
TORCS (The Open Racing Car Simulator) is an open source 3D car racing simulator available for Linux, FreeBSD, Mac OS X, AmigaOS 4, AROS, MorphOS and…
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3D computer graphics
AmigaOS 4
Artificial intelligence
C++
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Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
2015
2015
Victory, torcs and iconology in Rome and Britain
C. Rowan
,
David Swan
2015
Corpus ID: 190798434
This article takes an iconological approach to the interpretation of coin imagery, highlighting the multiple, changing meanings…
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2015
2015
Artificial neural controller synthesis for TORCS
Junyao Shi
2015
Corpus ID: 64656956
With the development of science and technology, computer games, video games and mobile games as an entertainment are becoming…
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2014
2014
Learning an Optimal Race Driver Policy using TORCS
2014
Corpus ID: 29182157
According to [1] Americans drive approximately 3 billion miles per year. One way to increase the productivity of our society as a…
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2012
2012
Real-time adaptive track generation in racing games
J. Bird
,
Tom Feltwell
,
Grzegorz Cielniak
2012
Corpus ID: 57126018
This paper addresses the problem of adaptability in the context of racing games and proposes a real-time track generation system…
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2012
2012
FACULTY OF INFORMATION TECHNOLOGY DEPARTMENT OF COMPUTER SYSTEMS
Vysoké Učení
,
Technické V Brně
,
Autonomní Řidič Závodního
,
Vozu Torcs
,
Diplomová Práce
2012
Corpus ID: 115135417
This work describes the TORCS simulator and optimization algorithms used in the field of autonomous driving competitions. The…
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2011
2011
CyberTORCS: An Intelligent Vehicles Simulation Platform for Cooperative Driving
Ming Yang
,
Nianfeng Wan
,
Bing Wang
,
Chunxiang Wang
,
Jianping Xie
International Journal of Computational…
2011
Corpus ID: 4969983
Simulation platforms play an important role in helping intelligent vehicle research, especially for the research of cooperative…
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2011
2011
Affective Preference from Physiology in Videogames: A Lesson Learned from the TORCS Experiment
Maurizio Garbarino
,
M. Matteucci
,
Andrea Bonarini
Affective Computing and Intelligent Interaction
2011
Corpus ID: 2294317
In this paper we discuss several issues arisen during our most recent experiment concerning the estimation of player preference…
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2009
2009
Contextos y tecnologías de la orfebrería castreña: En torno a una nueva arracada de Punta dos Prados (Espasante, Ortigueira, A Coruña)
C. Oubiña
,
Óscar García Vuelta
,
X. Armada
2009
Corpus ID: 193107900
Dentro del ampliamente estudiado conjunto de producciones de oro castrenas, las llamadas arracadas representan un grupo de piezas…
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2009
2009
Evolving Drivers for TORCS using On-Line Neuroevolution
L. Cardamone
,
D. Loiacono
,
P. Lanzi
2009
Corpus ID: 14168229
We applied on-line neuroevolution to evolve non-player characters for The Open Racing Car Simulator. While previous approaches…
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1991
1991
TORCS: A Teleoperated Robot Control System for the Self Mobile Space Manipulator
M. Ueno
,
W. Ross
,
M.B. Friedman
1991
Corpus ID: 108187973
Abstract : This document describes the Teleoperated Robot Control System (TORCS) developed to control the Self Mobile Space…
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