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This paper proposes an approach to real-time dense localisation and mapping that aims at unifying two different representations… Expand In this paper we present a framework for 3D geometric shape segmentation for close-range scenes used in mobile manipulation and… Expand This paper presents a robust and automated approach to generate unstructured hybrid grids comprised of tetrahedra, prisms, and… Expand Given a set of 3D points that we know lie on the surface of an object, we can define many possible surfaces that pass through all… Expand We propose a new layering structure to partition an arbitrary triangular mesh (no-manifold and arbitrary-genus) into generalized… Expand Several CAD applications require a surface model of the modeled object consisting of a mesh of triangular facets. In this paper… Expand Real-time rendering of triangulated surfaces has attracted growing interest in the last few years. However, interactive… Expand A method based on graph theory is investigated for creating global parametrizations for surface triangulations for the purpose of… Expand This paper describes a sequential multiresolution surface modeling technique. The initial model consists in a surface… Expand Intrinsic surface properties are those properties which are not affected by the choice of the coordinate system, the position of… Expand