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Spelunky

Known as: Spelunkey, Spelunky classic 
Spelunky is an open source indie platform video game created by Derek Yu and released as freeware for Microsoft Windows. It was remade for the Xbox… Expand
Wikipedia

Papers overview

Semantic Scholar uses AI to extract papers important to this topic.
2018
2018
In this paper I try to look at two opposite ways that randomness is employed and, more importantly, evaluated in computer games… Expand
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2018
2018
This paper examines documentary films about independent games and game developers, focusing on their rhetorical and ideological… Expand
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2016
2016
This report investigates the implementation of Forward-Facing Artificial Intelligence (AI) algorithms, in particular the Monte… Expand
Review
2016
Review
2016
The research in this paper will focus on the use of artificial neural networks and genetic algorithms in creating an artificial… Expand
2015
2015
Procedural Content Generation (PCG) is nowadays widely applied to many different aspects of computer games. However, it can do… Expand
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2015
2015
Spelunky is a game that combines characteristics from 2D platform and rogue-like genres. In this paper, we propose an… Expand
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2015
2015
This paper aims at identifying the challenge of the video game Spelunky as a benchmark problem for Artificial Intelligence and… Expand
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2014
2014
This paper describes the Spelunkbots API, a proposed benchmark for computational and articial intelligence algorithms. The… Expand
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Review
2014
Review
2014
This report examines various Artificial Intelligence (AI) Application Program Interfaces (APIs) created for competitions, such as… Expand
Highly Cited
2010
Highly Cited
2010
Existing approaches to procedural level generation in 2D platformer games are, with some notable exceptions, procedures designed… Expand
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