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Simulation & Gaming
Simulation and Gaming is a bimonthly peer-reviewed scientific journal that covers the field of computer simulation, including virtual reality and…
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Computer simulation
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Papers overview
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2017
2017
Gaming, Simulation/Gaming, and Simulation & Gaming
J. Harviainen
2017
Corpus ID: 58829485
This issue ends the second year of Simulation & Gaming under the guidance of Timothy C. Clapper, Willy C. Kriz and myself. During…
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2017
2017
Process Selection and Appropriate Inspection Regime through a Card Game
G. Marshall
2017
Corpus ID: 13794411
In this paper, we describe an active learning tool in the form of a card game, which illustrates process selection and…
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2016
2016
Shapley Values in Weighted Voting Games with Random Weights
Yuval Filmus
,
J. Oren
,
K. Soundararajan
arXiv.org
2016
Corpus ID: 12510744
We investigate the distribution of the well-studied Shapley{Shubik values in weighted voting games where the agents are…
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2016
2016
The Way Forward for Simulation & Gaming (S&G)
Timothy C. Clapper
2016
Corpus ID: 61318427
The fields of simulation and gaming are expanding into innovative and increasingly popular areas, including simulation in…
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Review
2016
Review
2016
Increasing Impact of Simulation/Gaming and Simulation & Gaming
J. Harviainen
,
Timothy Clapper
,
Willy Kriz
2016
Corpus ID: 58472088
This issue concludes the first year with Timothy Clapper, Willy Kriz, and myself as the co-editors of Simulation & Gaming. It in…
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2016
2016
Multidisciplinary Enjoyment and Learning in Simulation & Gaming
Timothy C. Clapper
2016
Corpus ID: 64402542
Simulation & Gaming (S&G) remains a valuable source of information for researchers and practitioners throughout the world. Our…
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2014
2014
CTS 2014 plenary speech
R. Bush
,
G. Vreede
International Conference on Collaboration…
2014
Corpus ID: 206586525
Collaborative analysis in the Intelligence Community (IC) can be characterized along two dimensions: implicit vs explicit…
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Review
2010
Review
2010
Exploring the Application of Simulations and Games in Advanced Manufacturing
L. Ncube
,
Douglas L. McWilliams
2010
Corpus ID: 61645287
Simulations and games are typically used in education, training, and research. Simulation & Gaming has published articles on…
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2005
2005
GameLets: Taking a Playful Tack in Group Support
P. Bots
,
C. V. Daalen
2005
Corpus ID: 10420034
This paper reports on two different approaches to combine two bodies of knowledge—collaboration design and simulation & gaming—in…
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Review
2001
Review
2001
Guest Editorial: Twenty-Five Years of ABSEL Research
Alan L. Patz
2001
Corpus ID: 62759846
The authors of the following six articles have been and continue to be leading and significant contributors to ABSEL research and…
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