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Quake engine

Known as: Surface caching, Quake engines, Quake 
The Quake engine is the game engine developed by id Software to power their 1996 video game Quake. It featured true 3D real-time rendering and is now… 
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Papers overview

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2016
2016
The Wireless sensor networks (WSN) is functional in various environments namely surveillance of forest, earth quake monitoring… 
2016
2016
In order to overcome the cloud service performance limits, the INPUT Project aims to go beyond the typical IaaS-based service… 
2011
2011
This Article argues that the failure of the international earthquake response in Haiti is the result of past and current policies… 
2010
2010
Wireless sensor and actor network (WSAN) is formed by the collaboration of micro-sensor and actor node. Whenever there is any… 
2009
2009
Abstract This essay situates the 1755 Lisbon earthquake as an alternate origin point for human rights discourse. As one of the… 
2005
2005
Numerous observations indicate that fluids circulate in the crust after an earthquake, with time constants comparable to those of… 
2004
2004
Recent findings in biological neuroscience suggest that the brain learns body movements as sequences of motor primitives… 
2003
2003
  • 2003
  • Corpus ID: 17001404
be transferred and processed increases proportionally to the number of packets measured. High packet rates elevate the resource…