PowerVR

Known as: PVR, PowerVR SGXMP 
PowerVR is a division of Imagination Technologies (formerly VideoLogic) that develops hardware and software for 2D and 3D rendering, and for video… (More)
Wikipedia

Papers overview

Semantic Scholar uses AI to extract papers important to this topic.
2019
2019
Game texture image is an important resource in game development. In recent years, more and more attention has been paid to… (More)
  • figure 2
  • figure 1
  • figure 3
  • figure 5
  • figure 6
Is this relevant?
Review
2018
Review
2018
Augmented Reality (AR) is a form of technology that superimpose virtual object or content in a real-world environment to create a… (More)
Is this relevant?
Review
2016
Review
2016
Ray tracing and rasterization are the two fundamental approaches in computer image synthesis. In this paper we give an overview… (More)
  • figure 1
  • figure 2
  • figure 4
  • figure 3
Is this relevant?
2014
2014
身为世界三大硅知识产权(Silicon IP)公司之一的Imagination Technologies公司2014年在CPU领域持续发力。继在2月推出首款内置硬件虚拟化技术的微控制器(MCU)级CPU IP内核——入门级MIPS M-class M51xx… (More)
Is this relevant?
2014
2014
Ray tracing is considered to be a promising technology for enhancing visual experience of future graphics applications. This work… (More)
Is this relevant?
2014
2014
Demand for impressive graphics in mobile apps has given rise to ever-more powerful GPUs and new graphics APIs such as OpenGL ES 3… (More)
Is this relevant?
2010
2010
This paper introduces an underwater acoustic / optical integrated imaging system, which individual uses the DSP core and ARM core… (More)
  • figure 1
  • figure 3
  • figure 4
  • figure 5
  • figure 6
Is this relevant?
2003
2003
Complex three dimensional graphics rendering is computationally very intensive process, so even the newest microprocessors cannot… (More)
  • figure 1
  • figure 2
  • figure 3
  • figure 4
  • figure 5
Is this relevant?
2002
2002
DCT-based compression is widely used in video and image compression for a high compression ratio, but it suffers from random… (More)
  • table 1
  • figure 1
  • figure 2
  • figure 3
  • figure 4
Is this relevant?
2000
2000
Three-dimensional triangle and tetrahedral mesh are dominant representations of 3D geometric models. However, explosive growth in… (More)
  • figure 7
  • figure 14
  • figure 32
  • figure 36
  • figure 43
Is this relevant?