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Polystation
Known as:
PS-KID
, Game Player cartridge
, Polystation IV
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PolyStation is the name given to many Nintendo Entertainment System hardware clones that closely resembles a Sony PlayStation, particularly the PSone…
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Related topics
Related topics
4 relations
Nintendo Entertainment System hardware clone
PlayStation 3
Power Player Super Joy III
ROM hacking
Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
2017
2017
Player Behavior Modeling for Interactive Storytelling in Games
E. S. de Lima
,
B. Feijó
,
A. Furtado
2017
Corpus ID: 29736927
Video games add new dimensions to traditional storytelling by allowing players to change narratives through their own actions. In…
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2013
2013
Roulette Wheel Selection Game Player
S. Tong
2013
Corpus ID: 107880972
General Game Playing is a field of artificial intelligence that seeks to create programs capable of playing any game at an expert…
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Review
2013
Review
2013
An Overview of Supervised Machine Learning Techniques in Evolving Mancala Game Player
R. Abayomi
,
O. Olugbara
,
Lall Manosh
2013
Corpus ID: 55692180
supervised machine learning techniques have been employed to evolve Awale game players. This paper studies the various types of…
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2011
2011
Study on Auxiliary Game Platform based on PC and PDA
De-Rong Jiang
2011
Corpus ID: 61725811
A brain computer interface (BCI) is a real-time communication system designed to allow users to voluntarily send messages or…
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2009
2009
The Representational Challenges of Fictional Worlds
R. Young
2009
Corpus ID: 14992990
Modern computer games often have a strong narrative structure to the progress of their gameplay. In some genres, story is at the…
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2006
2006
System and method for providing feedback on the game player, to improve the social matchmaking (socialmatchmaking)
ダブリュ.オーケリー ザ セカンド パトリック
,
デイ スティーブン
,
ボルトニク ミハル
,
ピーター ハンセン ヨハン
2006
Corpus ID: 67457347
Service to receive feedback from the player in the game-play services. Service, reputation score in the system provides a set of…
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2005
2005
Gaming device and method having a first interactive game which determines a function of a second wagering game
安东尼·J.·贝洛赫尔
2005
Corpus ID: 209021186
Games apparatus comprising a first player in claim one or more of the interactive game player input, said input causing a result…
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2005
2005
ZooTycoon TM: Capitalism, Nature, and the Pursuit of Happiness
Andy Opel
,
Jason Smith
2005
Corpus ID: 55762430
This paper is a cultural studies analysis of the Microsoft computer video game, ZooTycoon™. Through a critical reading using the…
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2004
2004
AR-bowling: immersive and realistic game play in real environments using augmented reality
C. Matysczok
,
R. Radkowski
,
J. Berssenbruegge
IFAC Symposium on Advances in Control Education
2004
Corpus ID: 15873796
The game and entertainment industry plays an enormous role within the development and extensive usage of new technologies. They…
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1977
1977
Adaptive Rule Changes in Computer Simulation Gaming - A Means of Pedagogical Reactive Interchange
N. Ordway
1977
Corpus ID: 64769696
This paper deals with methods and procedures of responding more flexibly to the educational needs of the classroom situation. A…
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