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Phong reflection model
Known as:
Phong
, Phong reflectance
, Shininess
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The Phong reflection model (also called Phong illumination or Phong lighting) is an empirical model of the local illumination of points on a surface…
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Related topics
Related topics
25 relations
3D computer graphics
3D rendering
Bidirectional reflectance distribution function
Bidirectional scattering distribution function
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Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
2015
2015
Face analysis using 3D morphable models
Guosheng Hu
2015
Corpus ID: 16169206
Face analysis aims to extract valuable information from facial images. One effective approach for face analysis is the analysis…
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2011
2011
Shape-enhanced maximum intensity projection
Zhiguang Zhou
,
Y. Tao
,
Hai Lin
,
F. Dong
,
G. Clapworthy
The Visual Computer
2011
Corpus ID: 2766277
Maximum intensity projection (MIP) displays the voxel with the maximum intensity along the viewing ray, and this offers…
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2011
2011
Stereo matching-based low-textured scene reconstruction for ALV navigation
Tingbo Hu
,
Tao Wu
,
Hangen He
International Conference on Image Analysis and…
2011
Corpus ID: 15271286
Low-texture scene reconstruction using stereo matching for ALV navigation still remains challenging. In low-textured regions…
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2009
2009
Realization of Bump Texture Based on Phong Lighting Model
Niu Wangjie
2009
Corpus ID: 63900946
The principle and realization method of bump mapping technology were discussed based on Phong lighting model.The practical…
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2008
2008
Implementation of realistic scene representation on the basis of Phong illumination model
Aleksander Slavičić
2008
Corpus ID: 56823641
Review
2007
Review
2007
Оцінка об’єму тріщин на серіях зображень
Русин Богдан Павлович
,
Іванюк Віталій Григорович
,
Корній Валентина Василівна
,
Лисак Юрій Васильович
2007
Corpus ID: 75032314
Proposed review describes basic technical-software types of information transforms that are used into metallographic and…
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2006
2006
Multi-flash 3D photography: capturing shape and appearance
Douglas Lanman
,
P. Sibley
,
Daniel E. Crispell
,
Yong Zhao
,
G. Taubin
International Conference on Computer Graphics and…
2006
Corpus ID: 2700201
We describe a new 3D scanning system which exploits the depth discontinuity information captured by the multi-flash camera…
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2006
2006
GPU Rendering of the Thin Film on Paints with Full Spectrum
R. Durikovic
,
Ryou Kimura
International Conference on Information…
2006
Corpus ID: 599421
Spectrum-based rendering uses spectral distributions instead of just three RGB colors for representation of light sources and…
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2004
2004
ISRVT: An Interactive Spectral Rendering Visualization Tool
Jin-Ren Chern
,
Chung-Ming Wang
Journal of information science and engineering
2004
Corpus ID: 9679163
Images involving important optical effects, such as light dispersion, interference, diffraction and fluorescence cannot be…
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2000
2000
An approach for determining Phong reflectance parameters from real objects
Javier Iglesia Aparicio
,
J. García-Bermejo
Proceedings 15th International Conference on…
2000
Corpus ID: 3131940
Modeling reflectance properties from real objects is useful for solving many practical problems ranging from industrial…
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