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Phong reflection model
Known as:
Phong
, Phong reflectance
, Shininess
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The Phong reflection model (also called Phong illumination or Phong lighting) is an empirical model of the local illumination of points on a surface…
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Related topics
Related topics
25 relations
3D computer graphics
3D rendering
Bidirectional reflectance distribution function
Bidirectional scattering distribution function
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Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
2015
2015
An error-compensated piecewise linear logarithmic arithmetic unit for phong lighting acceleration
Ching-En Lee
,
M. Ercegovac
Asilomar Conference on Signals, Systems and…
2015
Corpus ID: 7336352
This paper presents an error compensated piecewise linear logarithmic arithmetic unit for Phong lighting hardware acceleration…
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2013
2013
Parallel lighting and reflectance estimation based on inverse rendering
T. Mashita
,
H. Yasuhara
,
Alexander Plopski
,
K. Kiyokawa
,
H. Takemura
International Symposium on Information…
2013
Corpus ID: 29546376
Photometric registration is one of the more challenging problems related to augmented reality (AR) because the simultaneous…
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2011
2011
Shape-enhanced maximum intensity projection
Zhiguang Zhou
,
Y. Tao
,
Hai Lin
,
F. Dong
,
G. Clapworthy
The Visual Computer
2011
Corpus ID: 2766277
Maximum intensity projection (MIP) displays the voxel with the maximum intensity along the viewing ray, and this offers…
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2011
2011
Stereo matching-based low-textured scene reconstruction for ALV navigation
Tingbo Hu
,
Tao Wu
,
Hangen He
International Conference on Image Analysis and…
2011
Corpus ID: 15271286
Low-texture scene reconstruction using stereo matching for ALV navigation still remains challenging. In low-textured regions…
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2010
2010
Rapid Pre-Integrated Perspective Volume Rendering algorithm of medical data sets
Lihan Bin
,
Tian Lian-fang
,
Ou Shanxing
,
Lifei Wang
World Congress on Intelligent Control and…
2010
Corpus ID: 13898574
Perspective volume rendering has well known advantages in medical visualization application. In the visualization of 3D medical…
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2009
2009
Realization of Bump Texture Based on Phong Lighting Model
Niu Wangjie
2009
Corpus ID: 63900946
The principle and realization method of bump mapping technology were discussed based on Phong lighting model.The practical…
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2008
2008
Supporting Depth and Motion Perception in Medical Volume Data
Jennis Meyer-Spradow
,
T. Ropinski
,
K. Hinrichs
Visualization in Medicine and Life Sciences
2008
Corpus ID: 17471571
There are many application areas where dynamic visualization techniques cannot be used and the user can only view a still image…
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2006
2006
GPU Rendering of the Thin Film on Paints with Full Spectrum
R. Durikovic
,
Ryou Kimura
International Conference on Information…
2006
Corpus ID: 599421
Spectrum-based rendering uses spectral distributions instead of just three RGB colors for representation of light sources and…
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2003
2003
Distributed Volume Rendering Using Consumer-Level Programmable Graphics Hardware ( Extended Abstract )
Melvin Quintos
,
UC Irvine
2003
Corpus ID: 15565260
This research is focused on exploring the potential benefits of using consumer level programmable graphics cards in a distributed…
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1999
1999
A cost effective lighting processor for 3D graphics application
Cheng-Hsien Chen
,
Chen-Yi Lee
Proceedings International Conference on Image…
1999
Corpus ID: 18685374
This paper presents a cost effective VLSI architecture to calculate RGB color in 3D graphics lighting stage. Phong illumination…
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