Skip to search form
Skip to main content
Skip to account menu
Semantic Scholar
Semantic Scholar's Logo
Search 218,276,762 papers from all fields of science
Search
Sign In
Create Free Account
Online text-based role-playing game
Known as:
Online chat based role-playing games
, Role Playing Forum
, Forum roleplay
Expand
An online text-based role playing game is a role-playing game played online using a solely text-based interface. Online text-based role playing games…
Expand
Wikipedia
(opens in a new tab)
Create Alert
Alert
Related topics
Related topics
8 relations
A Dark Room
Assassin's Creed
Blog
Email
Expand
Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
2018
2018
Analyzing Actions in Play-by-Forum RPG
Artur O. R. Franco
,
J. W. F. Silva
,
V. Pinheiro
,
J. G. R. Maia
,
F. D. C. Gomes
,
M. F. Castro
International Conference on Computational…
2018
Corpus ID: 52276376
Interactive Storytelling (IS) technologies are enabling richer experiences for electronic games. Current computational IS models…
Expand
2017
2017
Desenvolvimento de características físicas para a montagem de avatares de jogos digitais: estudo aplicado aos personagens de Pokémon
Ana Paula Salvi
2017
Corpus ID: 193817616
This is a study of the type applied research, for the purpose of create a range of physical characteristics face patterns and…
Expand
2015
2015
Online Games and Role Playing
T. Mortensen
2015
Corpus ID: 61147766
Large online role playing games (RPGs) have a long history of development and several aspects in common with analog role playing…
Expand
2012
2012
Autonomous role discovery for collaborating agents
L. Ferrari
,
Haibin Zhu
Software, Practice & Experience
2012
Corpus ID: 41181362
Role‐based collaboration is an emerging methodology to facilitate an organizational structure, provide orderly system behavior…
Expand
Review
2011
Review
2011
Content Design Patterns for Game-Based Learning
Dennis Maciuszek
,
Sebastian Ladhoff
,
A. Martens
International Journal of Games Based Learning
2011
Corpus ID: 26707966
To address the lack of documented best practices in the development of digital educational games, the authors have previously…
Expand
2009
2009
Comparing Role-playing Activities in Second Life and Face-to-Face Environments
Fei Gao
,
Jeongmin Noh
,
Matthew J. Koehler
2009
Corpus ID: 54111521
This study compared student performances in role-playing activities in both a face-to-face (FTF) environment and a virtual 3D…
Expand
Highly Cited
2008
Highly Cited
2008
User centered game design: evaluating massive multiplayer online role playing games for second language acquisition
Yolanda A. Rankin
,
McKenzie McNeal
,
Marcus W. Shute
,
B. Gooch
Sandbox '08
2008
Corpus ID: 18619007
Unlike recreational games, serious games do more than entertain the player. Serious games promote acquisition of information and…
Expand
2008
2008
Group play: determining factors on the gaming experience in multiplayer role-playing games
Anders Tychsen
,
M. Hitchens
,
T. Brolund
,
Doris McIlwain
,
M. Kavakli
Conference on Computability in Europe
2008
Corpus ID: 14310022
Role-playing games (RPGs) are a well-known game form, existing in a number of formats, including tabletop, live action, and…
Expand
2006
2006
A Framework for Summarizing Game Experiences as Narratives
Yun-Gyung Cheong
,
R. Young
Artificial Intelligence and Interactive Digital…
2006
Corpus ID: 20712849
Online role playing games may be enjoyed periodically for months or years at a time. Players often log onto the game and play for…
Expand
Highly Cited
2005
Highly Cited
2005
Men in Non‐Traditional Occupations: Career Entry, Career Orientation and Experience of Role Strain
R. Simpson
2005
Corpus ID: 39166540
This article explores the experiences of men in non-traditional occupations. In particular it focuses on the dynamics of career…
Expand
By clicking accept or continuing to use the site, you agree to the terms outlined in our
Privacy Policy
(opens in a new tab)
,
Terms of Service
(opens in a new tab)
, and
Dataset License
(opens in a new tab)
ACCEPT & CONTINUE