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Motion capture
Known as:
Marker motion capture
, Capture
, Mo-cap
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Motion capture (Mo-cap for short) is the process of recording the movement of objects or people. It is used in military, entertainment, sports…
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Related topics
Related topics
49 relations
Broader (1)
3D computer graphics
3D film
Adam Powers, The Juggler
Articulated body pose estimation
Avengers: Age of Ultron
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Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
Highly Cited
2013
Highly Cited
2013
Fast FPGA-Based Multiobject Feature Extraction
Qingyi Gu
,
T. Takaki
,
I. Ishii
IEEE transactions on circuits and systems for…
2013
Corpus ID: 33504545
This paper describes a high-frame-rate (HFR) vision system that can extract locations and features of multiple objects in an…
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Highly Cited
2010
Highly Cited
2010
Active Appearance Model
Jia Pei
2010
Corpus ID: 177973054
As one the most important human-computer interfaces (HCI), face recognition has been researched over decades. Particularly…
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Highly Cited
2005
Highly Cited
2005
Novel pixel architecture with inherent background suppression for 3D time-of-flight imaging
T. Oggier
,
R. Kaufmann
,
+7 authors
N. Blanc
2005
Corpus ID: 121819064
The time-of-flight (TOF) principle is a well known principle to acquire a scene in all three dimensions. The advantages of the…
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2005
2005
REPRESENTATION, CODING AND INTERACTIVE RENDERING OF HIGH- RESOLUTION PANORAMIC IMAGES AND VIDEO USING MPEG-4
S. Heymann
,
A. Smolic
,
+4 authors
T. Wiegand
2005
Corpus ID: 1047215
In this paper we present an MPEG-4 compliant system for viewing 360° high-resolution spherical panoramic images and videos. The…
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2005
2005
Proceedings of the 2005 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, SCA 2005, Los Angeles, CA, USA, July 29-31, 2005
Symposium on Computer Animation
2005
Corpus ID: 1618637
Highly Cited
2004
Highly Cited
2004
3D head tracking based on recognition and interpolation using a time-of-flight depth sensor
Salih Burak Göktürk
,
Carlo Tomasi
Proceedings of the IEEE Computer Society…
2004
Corpus ID: 5360688
This paper describes a head-tracking algorithm that is based on recognition and correlation-based weighted interpolation. The…
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2003
2003
Dynamics Computation of MusculoSkeletal Human Model Based on E cient Algorithm for Closed Kinematic Chains
Yoshihiko Nakamura
,
K. Yamane
,
I. Suzuki
,
Y. Fujita
2003
Corpus ID: 174769876
We have developed an e cient algorithm for dynamics computation of closed kinematic chains in the eld of robotics. We applied it…
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2001
2001
Using Geometric Algebra for Optical Motion Capture
Joan Lasenby
,
Adam X. S. Stevenson
2001
Corpus ID: 120287817
Optical motion capture refers to the process by which accurate 3D data from a moving subject is reconstructed from the images in…
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1999
1999
" Vision-Based Navigation for Rendezvous , Docking and Proximity Operation "
J. Junkins
,
D. Hughes
,
K. P. Wazni
,
V. Pariyapong
1999
Corpus ID: 13535960
A novel approach for vision sensing and vision-based proximity navigation of spacecraft is presented. We have recently invented a…
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1993
1993
A Real Experiment in Virtual Environments:A Virtual Batting Cage
R. L. Andersson
Presence: Teleoperators & Virtual Environments
1993
Corpus ID: 6679271
A new system combines on- and off-line computer vision with head tracking and image synthesis to form a virtual batting cage…
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