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Mipmap

Known as: Mip mapping, MIP maps, Mip-map 
In computer graphics, mipmaps (also MIP maps) or pyramids are pre-calculated, optimized sequences of images, each of which is a progressively lower… Expand
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Papers overview

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Highly Cited
2010
Highly Cited
2010
We present a novel rendering system for defocus blur and lens effects. It supports physically-based rendering and outperforms… Expand
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Highly Cited
2009
Highly Cited
2009
We propose a new approach to efficiently render large volumetric data sets. The system achieves interactive to real-time… Expand
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2009
2009
In this paper we present the first practical method for importance sampling functions represented as spherical harmonics (SH… Expand
Highly Cited
2004
Highly Cited
2004
This paper introduces feature-based textures, a new image representation that combines features and samples for high-quality… Expand
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2004
2004
A software package has been developed, allowing to visualise simultaneously several data-sets in real-time without the need of… Expand
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Highly Cited
2003
Highly Cited
2003
We propose a new technique for efficiently rendering bidirectional texture functions (BTFs). A 6D BTF describesthe appearance of… Expand
Review
1998
Review
1998
We describe the clipmap, a dynamic texture representation that efficiently caches textures of arbitrarily large size in a finite… Expand
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1998
1998
Texture mapping is a fundamental feature of computer graphics image generation. In current PC-based acceleration hardware, MIP… Expand
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Highly Cited
1996
Highly Cited
1996
Volumetric textures are able to represent complex repetitive data such as foliage, fur and forests by storing one sample of… Expand
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Highly Cited
1990
Highly Cited
1990
We direct our gaze at an object by rotating our eyes or head until the object's projection falls on the fovea, a small region of… Expand
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