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Mipmap

Known as: Mip mapping, MIP maps, Mip-map 
In computer graphics, mipmaps (also MIP maps) or pyramids are pre-calculated, optimized sequences of images, each of which is a progressively lower… 
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Papers overview

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Review
2014
Review
2014
To obtain dynamic real-time display of global topography data, based on the study of multiple LOD algorithms and synthesizing the… 
2013
2013
We describe the technique used in the G3D Innovation Engine 9.00 to produce reasonable real-time environment lighting. It adds… 
2011
2011
Image processing in Haskell is fragmented. Decoders are limited to a few formats, or lack support for features such as tiles and… 
2009
2009
Impostors are approximations of scene geometry with multiple applications in computer graphics. In previous work impostors are… 
2006
2006
We propose a hierarchical texture compression algorithm for real-time decompression on the GPU. Our algorithm is characterized by… 
2006
2006
Mipmap is the best way to make the texture resolution suitable for viewpoint position,which means that the nearer the viewpoint… 
2006
2006
K. J. Kirchberg, A. Wimmer, C. H. Lorenz Imaging and Visualization, Siemens Corporate Research, Princeton, NJ, United States… 
2002
2002
We present a method for frame coherent texturing and hatching of 3D models with a discrete set of colors. Our technique is… 
2002
2002
We present a technique for blending multiple images of an object into a single, view-dependent texture map for that object. This… 
Review
2000
Review
2000
I. INTRODUCTION. 1. Why Bother? Unveiling Web3D. Everything Changes with Web3D. Bandwidth Limitations. Platform Limitations…