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Maya Embedded Language
Known as:
Maya (programming language)
, Maya programming language
, Mel
The Maya Embedded Language (MEL) is a scripting language used to simplify tasks in Autodesk's 3D Graphics Software Maya. Most tasks that can be…
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Related topics
Related topics
13 relations
Algorithms-Aided Design (AAD)
Autodesk Maya
Golaem Crowd
List of Python software
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Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
2015
2015
Three Dimension Animation Imaging Technology Research Based on Real-Time Information Capture
Li Xiao-bing
Seventh International Conference on Measuring…
2015
Corpus ID: 15090036
For the problems in the production process of complex three-dimensional dynamic model, especially in the production process of…
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2009
2009
Making use of 3D programming to document and enhance an architectural vocabulary: Case study dealing with artefacts of the Canadian built heritage
Nathalie Charbonneau
,
P. Grussenmeyer
2009
Corpus ID: 109377478
This paper examines the objectives and describes the methodology of an ongoing research project concerned with the built heritage…
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Review
2009
Review
2009
Learning Autodesk Maya 2010: Foundation - Autodesk Maya Techniques Offical Autodesk Training Guides
A. Press
2009
Corpus ID: 191676300
New coverage, art, and tutorials of the latest features of the new Maya 2010 Maya is the industry-leading 3D animation and…
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2007
2007
Human lips synchronisation in Autodesk Maya
A. Moura
,
I. Mazonaviciute
,
J. Nunes
,
J. Grigaravicius
14th International Workshop on Systems, Signals…
2007
Corpus ID: 14188238
Realistic facial synthesis is one of the most fundamental problems in computer graphics and one of the most difficult. Human lips…
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2006
2006
Theological Compatibilism & Animation: Vessel of Wrath
2006
Corpus ID: 22437057
Vessel of Wrath is a study of the traditional controversy of freewill and determinism that has been debated by theologians and…
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2005
2005
Chapter 11 – Contexts (Tools)
D. Gould
2005
Corpus ID: 61842915
2005
2005
Chapter 8 – Polygonal Meshes
D. Gould
2005
Corpus ID: 60444302
2004
2004
Automated finger spelling by highly realistic 3D animation
N. Adamo-Villani
,
G. Beni
British Journal of Educational Technology
2004
Corpus ID: 17912797
We present the design of a new 3D animation tool for self-teaching (signing and reading) finger spelling—the first basic…
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2004
2004
Education: oriented visualization model for buildings cross ventilation
A. Mokhtar
,
Muqeem Khan
Conference on Computer Graphics and Interactive…
2004
Corpus ID: 1970412
We propose a tool to extract the cross ventilation of a building space using commercially available software, Maya and the power…
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2003
2003
Chapter 4 – C++ API
D. Gould
2003
Corpus ID: 59672635
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