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Massively multiplayer online real-time strategy game
Known as:
MMORTS
, Massively multiplayer online real-time strategy
Massively multiplayer online real-time strategy game (MMORTS) mixes the genres of real-time strategy and Massively multiplayer online games, possibly…
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5 relations
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Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
2016
2016
Procedural generation of non-player characters in massively multiplayer online strategy games
A. S. Ruela
,
F. Guimarães
Soft Computing - A Fusion of Foundations…
2016
Corpus ID: 38938891
This paper presents a coevolutionary framework for procedural generation of NPCs in MMORTS games. In this context, players need…
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2015
2015
Disseny i implementació d’un joc d’estratègia en xarxa
Pau Vidal Escudero
2015
Corpus ID: 193185790
L’objectiu es crear un videojoc de tipus MMORTS (Massively Multiplayer Online Real-Time Strategy) on l’usuari te a la seva…
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2014
2014
Coevolutionary Procedural Generation of Battle Formations in Massively Multiplayer Online Strategy Games
A. S. Ruela
,
F. Guimarães
Brazilian Symposium on Computer Games and Digital…
2014
Corpus ID: 15796834
This paper presents a coevolutionary genetic algorithm for the development of battle formations in Massively Multiplayer Online…
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2014
2014
Informal In-Game Help Practices in Massive Multiplayer Online Games
Paul Okopny
,
Ilya Musabirov
,
Daniel Alexandrov
SocInfo Workshops
2014
Corpus ID: 21813316
In this paper we explore helping behavior of support agents and regular players in browser-based MMORTS/RPG Castlot. Using chat…
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2014
2014
Mucho más que solo jugar: acciones de resistencia y prácticas alternativas en losJuegos Online
M. Gendler
2014
Corpus ID: 162414086
En la decada de 1970 se comienzan a vislumbrar diversos cambios politico-economicosociales en las distintas sociedades de nuestro…
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2012
2012
EVOLVING BATTLE FORMATIONS IN MASSIVELY MULTIPLAYER ONLINE STRATEGY GAMES
S. Ruela
,
F. G. Guimar
2012
Corpus ID: 16141994
This paper presents a genetic algorithm for the development of battle formations for MMORTS games. We considered the context of…
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2010
2010
A Scalable Hybrid P2P System for MMOFPS
I. B. Vilardell
,
F. Giné
,
C. Roig
18th Euromicro Conference on Parallel…
2010
Corpus ID: 6699283
Nowadays, MMOGs are extensively used as they provide the ability for centralized gaming with many players. MMOGs can be…
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2010
2010
A Study on the Storytelling of Web-based MMORTS 'Tribal War'
Chul-Gyun Lyou
,
SungJin Lim
2010
Corpus ID: 107827636
Web-based MMORTS has features that distinguish it from traditional client-based games. First, Web-based MMORTS is represented by…
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2009
2009
Animation av MOBS till Dreamlords - The Reawakening : Att animera karaktärer till ett MMORTS
Camila Dalence
2009
Corpus ID: 128097723
Det har ar en reflexiv rapport som hor till det verk jag har skapat i mitt examensarbete pa Hogskolan i Skovde. Verket bestar av…
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Review
2006
Review
2006
Marketing and communication strategy of a new founded company
Marian Miček
2006
Corpus ID: 168207526
This master thesis deals with the aspects of founding a new online gaming network. It will be divided into five fundamental…
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