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2015

2015

The forest-of-octrees approach to parallel adaptive mesh refinement and coarsening has recently been demonstrated in the context… Expand

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2010

2010

A parallel octree-based mesh generation method is proposed to create reasonable-quality, geometry-adapted unstructured hexahedral… Expand

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Highly Cited

2008

Highly Cited

2008

In this article, we propose new parallel algorithms for the construction and 2:1 balance refinement of large linear octrees on… Expand

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2004

2004

This paper presents a solution to the problem of balance refinement of massive linear octrees. We combine existing database… Expand

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1995

1995

Ray tracing requires many ray-object intersection tests. A way of reducing the number of ray-object intersection tests is to… Expand

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1994

1994

Abstract The linear octree is an efficient data structure for compact representation of voxel data. There are several algorithms… Expand

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1991

1991

Abstract The representation and manipulation of 3D objects are important for applications such as computer graphics, pattern… Expand

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1990

1990

Abstract A formula for deriving the rectangular coordinates X, Y and Z from the octal locational code of a linear octree node is… Expand

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1989

1989

Abstract The paper describes a new algorithm for constructing a 3D approximation of an object from three orthogonal 2D… Expand

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1989

1989

Abstract Algorithms are presented for moving between adjacent blocks in an octree representation of an image. Motion is possible… Expand

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