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Indie Game Jam
Known as:
Indie
The Indie Game Jam (IGJ) was an effort to rapidly prototype video game designs and inject new ideas into the game industry. Started in 2002 by a…
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DualShock 4
Gamasutra
Game Developers Conference
Game jam
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Papers overview
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2016
2016
Big Team Game Jams: A framework to emulate big production using game jams with big teams
Elias Farhan
,
Mela Kocher
2016
Corpus ID: 17804039
Game jams have grown as a democratized game development process, imitating on several days the production of the AAA-industry…
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2016
2016
El Imperio Indie del Videojuego Español: Debilidades, Amenazas, Fortalezas y Oportunidades de la Industria Española Del Software de Ocio | The Indie Game Spanish Empire Weaknesses, Threats, Strengths…
J. Pérez-Rufí
2016
Corpus ID: 148168545
En este articulo evaluaremos la situacion de la industria del videojuego en Espana a partir del analisis de sus principales areas…
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2016
2016
Korean Rock’s Journey from Group Sound to Indie Punk
Pil Ho Kim
2016
Corpus ID: 194254357
2015
2015
Jumping the Gap: Indie Labour and the Imagined Indie Community
P. Browne
2015
Corpus ID: 114621852
Due to the recent proliferation of free-to-use, professional-quality development tools, crowdsourced fundraising, and the…
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2014
2014
Aspectos Gerais dos Games Indies
Emelyne Stefânie Lisboa do Nascimento
,
Douglas Fernandes de Alcântara
,
Liands Leite de Carvalho
,
Eduardo Cezar Madeiros
,
Paulo Souto Maior Serrano
2014
Corpus ID: 194328194
Os games Indies, como tambem sao chamados os jogos independentes, tem conquistado uma grande visibilidade dentro do mercado de…
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2010
2010
Holographic color projection with additional phase factor to suppress zero diffractive order
I. Ducin
,
K. Kakarenko
,
+6 authors
A. Kolodziejczyk
Polish-Slovak-Czech Optical Conference on Wave…
2010
Corpus ID: 120415794
A method of color projection of 2D images utilizing red, green and blue laser sources and Fourier holograms addressed on a single…
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2008
2008
A Novel Interactive Computer-Based Game Framework: From Design to Implementation
H.K.H. Abd El-Sattar
International Conference Visualisation
2008
Corpus ID: 2211257
The art of computer-based game production is an aspiring goal and a challenging task. It involves many different activities…
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2007
2007
Scaling Biodiversity: Biodiversity power laws
P. Marquet
,
S. Abades
,
Fabio A. Labra
2007
Corpus ID: 18977967
The last ten years have been marked by important discoveries and scientificadvances in our understanding of biodiversity. The…
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2007
2007
Reinventing Games Indie Style: Advice from the Experts on Building Your Own Games (GarageGames)
Jeff Tunnell
,
Jay E. Moore
2007
Corpus ID: 157628512
1990
1990
Performance of the LEP Q-meter during operation and machine studies
I. Faragó
,
M. Placidi
,
K. Lohmann
,
H. Schmickler
1990
Corpus ID: 109315434
The M~asuremcnt of the transverse tunes ultl precisr ol~srrv;ttions of transwrse t,nne spectra is a hsic demand of ;rcwlcratc,r…
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