Fitts's law

Known as: Fitt law, Fitz law, Fitts’s law 
Fitts's law (often cited as Fitts' law) is a predictive model of human movement primarily used in human–computer interaction and ergonomics. This… (More)
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Highly Cited
2013
Highly Cited
2013
Fitts' law has proven to be a strong predictor of pointing performance under a wide range of conditions. However, it has been… (More)
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Highly Cited
2005
Highly Cited
2005
Recently, there has been renewed interest in techniques for facilitating the selection of user interface widgets or other on… (More)
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Highly Cited
2004
Highly Cited
2004
Pointing tasks in human–computer interaction obey certain speed–accuracy tradeoff rules. In general, the more accurate the task… (More)
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Highly Cited
2004
Highly Cited
2004
Throughput (TP), also known as index of performance or bandwidth in Fitts’ law tasks, has been a fundamental metric in… (More)
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Highly Cited
2003
Highly Cited
2003
We investigate bivariate pointing in light of the recent progress in the modeling of univariate pointing. Unlike previous studies… (More)
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Highly Cited
1997
Highly Cited
1997
As a developing discipline, research results in the field of human computer interaction (HCI) tends to be "soft". Many workers in… (More)
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Highly Cited
1995
Highly Cited
1995
In most GUIs, selection is effected by placing the point of the mouse-driven cursor over the area of the object to be selected… (More)
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1995
1995
A tool for designing experiments, capturing data, and building Fitts’ law models is described. The software runs on an IBM or… (More)
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Highly Cited
1992
Highly Cited
1992
Fitts' law, a one-dimensional model of human movement, is commonly applied to two-dimensional target acquisition tasks on… (More)
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1991
1991
An experiment was conducted to test the hypothesis that there is a relationship between the direction of motion (angle) and the… (More)
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