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Finite-state machine

Known as: FSM, Finite state, Finite automata 
The behavior of state machines can be observed in many devices in modern society that perform a predetermined sequence of actions depending on a… 
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Papers overview

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Highly Cited
2002
Highly Cited
2002
1. Signals and Systems. 2. Defining Signals and Systems. 3. State Machines. 4. Composing State Machines. 5. Linear Systems. 6… 
Highly Cited
2000
Highly Cited
2000
We propose a state-based approach to gesture learning and recognition. Using spatial clustering and temporal alignment, each… 
Highly Cited
1996
Highly Cited
1996
A new highly parallel approach to automatic recognition of speech, inspired by early Fetcher's research on articulation index… 
Highly Cited
1996
Highly Cited
1996
This paper summarizes the definitions and several of the main results of an approach to hybrid systems, which combines finite… 
Highly Cited
1995
Highly Cited
1995
Modern high-performance microprocessors are devoting more and more resources to the problem of the von Neuman bottleneck. In this… 
Highly Cited
1993
Highly Cited
1993
Synchronous programming [20, 14] is a useful approach to design reactive systems. A synchronous program is supposed to instantly… 
Highly Cited
1985
Highly Cited
1985
We present an ownership-based multiprocessor cache consistency protocol, designed for implementation by a single chip VLSI cache… 
Highly Cited
1985
Highly Cited
1985
This paper describes an experimental real-time recognizer of isolated word dictation implemented at the IBM Thomas J. Watson…