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Extreme programming practices
Known as:
Iteration planning
, Planning game
Extreme programming (XP) is an agile software development methodology used to implement software projects. This article details the practices used in…
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Related topics
Related topics
13 relations
Agile software development
Class-responsibility-collaboration card
Code refactoring
Comment (computer programming)
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Broader (1)
Software development process
Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
2018
2018
Um estudo empírico sobre core developers e arquitetura de projetos populares no GitHub.
C. N. Santos
2018
Corpus ID: 199020067
The practice of collective code ownership is very common in Open Source Software (OSS) development. Because all members of a team…
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2016
2016
Ensamblando operaciones mentales. Desarrollo de un marco teórico y computacional para la toma de decisiones humanas
L. Paz
2016
Corpus ID: 171390912
A lo largo de esta tesis, estudiamos el problema de la toma de decisiones en el cerebro. Nuestro enfoque fue abarcativo…
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2016
2016
The optimal analysis of skills and strengths in college basketball training
Si‐qi Mi
2016
Corpus ID: 54682975
Differences in physiological, physical, and technical demands of the college basketball training related to the number of players…
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2015
2015
What kind of world do you want to live in?: Positive interdependence and collaborative processes in the land-use planning game "Youtopia."
A. Wise
,
A. Antle
,
Jillian L. Warren
,
Aaron May
,
Min Fan
,
null al.
2015
Corpus ID: 169331222
2014
2014
Extended iterative maintenance life cycle using eXtreme programming
J. Choudhari
,
U. Suman
SOEN
2014
Corpus ID: 5654391
Software maintenance is the continuous process of enhancing the operational life of software. The existing approaches to software…
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2005
2005
The Drawing Carousel: A Pair Programming Experience
V. Peeters
,
Peter Schrier
International Conference on Agile Software…
2005
Corpus ID: 19124652
The participants will experience how a pair programming team works. Working in a single pair is different from working on your…
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2003
2003
Extreme Programming Practices Used to Facilitate Effective Project Management
C. J. Goebel
,
Menlo Innovations
2003
Corpus ID: 113704674
Extreme Programming codifies a set of practices that many software developers are willing to adopt in both action and spirit…
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2002
2002
XP Release Planning and User Stories
C. Hendrickson
,
Ann Anderson
,
Ron Jeffries
XP/Agile Universe
2002
Corpus ID: 32169881
The "Circle of Life" in XP is the cycle: On-Site Customer, Planning Game, Small Releases, Acceptance Tests. This cycle, repeated…
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1999
1999
The Planning Game.
D. Rutherford
,
Stan Lokting
1999
Corpus ID: 151238014
Review
1984
Review
1984
[The family and the planning game: family desired number of children and family planning in Switzerland]
H. Hoffmann-Nowotny
,
F. Hopflinger
,
F. Kuhne
,
C. Ryffel-Gericke
,
D. Erni-Schneuwly
1984
Corpus ID: 79869047
This book focuses on the family fertility the desire for children and family planning in Switzerland. Data are from a…
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