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E-Motion

Known as: Game of Harmony, Harmony (disambiguation), The Game of Harmony 
E-Motion (also known as Sphericule) is a strategy, action, and puzzle video game developed by The Assembly Line in the late 1980s. It was published… 
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Papers overview

Semantic Scholar uses AI to extract papers important to this topic.
2019
2019
In the design of artificially sentient robots, an obstacle always has been that conventional computers cannot really process… 
2014
2014
Emotions are inherently social, and are central to learning, online interaction and literacy practices (Shen, Wang, & Shen, 2009… 
2012
2012
Pathways of care are available for people with cerebral palsy (CP) including various conservative and surgical interventions. A… 
Review
2011
Review
2011
Understanding sex differences in motor abilities is important for understanding motor development in children as well as many… 
2011
2011
Farrowing and nursing sows are commonly restrained in farrowing crates. Detracting from the advantages of this restraint method… 
2008
2008
This article deals with the solar energy - converted to electric energy - that is ideally suited as power source for mobility. It… 
Review
2003
Review
2003
This paper considers the emotive experience of computer-mediated visual communication (CMVC) and proposes a conceptual model for… 
2001
2001
During human-human interaction, emotion plays a vital role in structuring dialogue. Emotional content drives features such as… 
2000
2000
Die Neuen Medien gewinnen und verandern ihre Gestalt im Gebrauch. Gestalter der Neuen Medien sind die Nutzer. Sie sind es, ganz…