Skip to search form
Skip to main content
Skip to account menu
Semantic Scholar
Semantic Scholar's Logo
Search 226,292,342 papers from all fields of science
Search
Sign In
Create Free Account
Dragon's Lair
Known as:
Dragon's Lair (1983 computer game)
, Dragon's Lair (video game)
Dragon's Lair is a laserdisc video game published by Cinematronics in 1983 as the first game in the Dragon's Lair series. In the game, the…
Expand
Wikipedia
(opens in a new tab)
Create Alert
Alert
Related topics
Related topics
41 relations
8-bit
Android
Another World
App Store
Expand
Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
2014
2014
The Poet's Lair
Jundoosing Tenusha
2014
Corpus ID: 186533864
This blog contains entries related to Agriculture, Nature in general, some inspirational Poetry and writings.
Review
2013
Review
2013
Masculinity in the virtual world of video game : a question of agency
L. Trinh
2013
Corpus ID: 14191820
Masculinity is an understudied topic in video games. Traditional literature considered video game as a traditional media and…
Expand
2013
2013
Harry Potter as High Fantasy : The Uses of High Fantasy in J. K. Rowling’s Harry Potter Series
N. Artan
2013
Corpus ID: 18197409
The purpose of this essay is to present the reader an analysis of Harry Potter as high fantasy and how Rowling has expanded on…
Expand
2008
2008
Conclusion : capitalism in the dragon's lair
Christopher A. Mcnally
2008
Corpus ID: 28540216
2008
2008
Dragon's Lair
Andy Mangels
,
Ryan Foley
2008
Corpus ID: 195024887
2007
2007
Entering the Dragon's Lair
R. Cliff
,
Mark Burles
,
Michael S. Chase
,
D. Eaton
,
Kevin L. Pollpeter
2007
Corpus ID: 107417171
2007
2007
Wawel Dragon Wawel Dragon Wawel Dragon
Cracow Legends
,
Dragon Legend
2007
Corpus ID: 194148327
The Dragon's Den is a cave of 81 meters (266 feet) which can be visited, but is closed in winter time. The Dragon's Lair is…
Expand
2000
2000
St George and the Chinese Dragon
H. Vaughan
,
J. Adamson
2000
Corpus ID: 190940277
Editor's Foreward, giving immediate and more distant background to the events described in the book At Duty's Call Through…
Expand
1996
1996
Tools for change and progress
A. Bartlett
Computer Science On-line Conference
1996
Corpus ID: 203631
increasingly confront practical choices between providing for bodily presence and relying on telepresence...eventually they will…
Expand
1985
1985
From the Dragon's Lair to the Tacoma Bridge.
R. Fuller
1985
Corpus ID: 17500884
Malone's suggestion of challenge. curiosity, and fantasy as the key aspects of instrinsic motivation for learning. based on his…
Expand
By clicking accept or continuing to use the site, you agree to the terms outlined in our
Privacy Policy
(opens in a new tab)
,
Terms of Service
(opens in a new tab)
, and
Dataset License
(opens in a new tab)
ACCEPT & CONTINUE