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Development of Doom
Known as:
Doom Bible
, Doom production
, Making of doom
The making of Doom, id Software's video game released on December 10, 1993, began in late 1992. Doom raised the bar for realism in video games with…
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Related topics
Related topics
19 relations
3D computer graphics
Aliens
Binary space partitioning
Compiler
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2016
2016
The Making Of Doom 3
Mario Aachen
2016
Corpus ID: 157951299
2008
2008
via the
Yoshiaki
,
kawamura
2008
Corpus ID: 220791512
最近,過 去 の試行 の情報 に基づいて現在の制御入力 を 変更 し任意 の目標 にプ ラン トの出力を追従 させ る繰 り返 し形学習制御が関心 を集 めてお り,非 線形のプ ラ ントに 対 して も有 効で あ る こ とが知 られてい る1…
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2004
2004
The Making of Doom 3
Steven L. Kent
2004
Corpus ID: 190918226
INTRODUCTION: Beginnings of Doom CHAPTER 1: A Story of Doom CHAPTER 2: Denizens of Doom CHAPTER 3: Locations of Doom CHAPTER 4…
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2004
2004
The Making of Doom(r) III: The Official Guide
Steven L. Kent
2004
Corpus ID: 115067914
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