Command pattern

Known as: The command pattern 
In object-oriented programming, the command pattern is a behavioral design pattern in which an object is used to encapsulate all information needed… (More)
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Topic mentions per year

Topic mentions per year

1993-2016
02419932016

Papers overview

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2017
2017
In order to bake security into application design, we introduce an adaptation to the Command pattern: command instances are… (More)
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2017
2017
The proposed FPGA based digital Automatic Test Equipment (ATE) consists of two main design modules i.e., Digital Test Pattern… (More)
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Review
2010
Review
2010
In order to meet the requirement of the real-time data surveying of land utilization, an efficacious land survey GPS handset… (More)
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2008
2008
This paper discusses ways in which Java's generics mechanism can be used to improve a Remote Procedure Call implementation using… (More)
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2007
2007
There are many human-computer interactions in CAD software. Many commands have to be completed with many steps and the users have… (More)
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2007
2007
Six generations of RPC systems can be distinguished including Federated Method Invocation (FMI) presented in this paper. Some of… (More)
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2004
2004
There is an increasing interest in the CSCL field towards the definition of frameworks that support analysis of interactions in… (More)
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2004
2004
This pattern revisits the Command [GoF] and Command Processor [POSA1] patterns. The reasons for this revisiting is that we think… (More)
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2004
2004
There is an increasing interest in the CSCL field towards the definition of frameworks that support analysis of interactions in… (More)
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2003
2003
A design pattern provides a structure to manage a design aspect by allowing the aspect to be changed without software redesign… (More)
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