Skip to search formSkip to main contentSkip to account menu

Color bleeding (computer graphics)

Known as: Color bleeding 
In computer graphics and 3D rendering, color bleeding is the phenomenon in which objects or surfaces are colored by reflection of colored light from… 
Wikipedia (opens in a new tab)

Papers overview

Semantic Scholar uses AI to extract papers important to this topic.
2020
2020
Current virtual reality (VR) head-mounted displays (HMDs) are characterized by a low angular resolution that makes it difficult… 
2016
2016
Voxel‐based approaches are today's standard to encode volume data. Recently, directed acyclic graphs (DAGs) were successfully… 
2016
2016
This paper presents a system to render 3D animated geometry as watercolor painted animation with art-directed control. Our… 
2015
2015
Image cloning has many useful applications, such as removing unwanted objects, fixing damaged parts of images, and panorama… 
2014
2014
In this paper we present a novel colorization technique that manages to significantly reduce color bleeding artifacts caused by… 
Highly Cited
2012
Highly Cited
2012
In this paper we present a novel high-quality rendering system for Augmented Reality (AR). We study ray-tracing based rendering… 
Highly Cited
2009
Highly Cited
2009
Ambient occlusion captures a subset of global illumination effects, by computing for each point of the surface the amount of… 
2005
2005
We present in this paper a post-processor for the reduction of color bleeding in 4:1:1 digital video decompressed sequences. It… 
Highly Cited
2000
Highly Cited
2000
Splatting is widely applied in many areas, including volume, point-based and image-based rendering. Improvements to splatting… 
1999
1999
Wavelength dependent Monte Carlo rendering can correctly and generally capture effects such as spectral caustics (rainbows) and…