Skip to search form
Skip to main content
Skip to account menu
Semantic Scholar
Semantic Scholar's Logo
Search 218,376,809 papers from all fields of science
Search
Sign In
Create Free Account
Color bleeding (computer graphics)
Known as:
Color bleeding
In computer graphics and 3D rendering, color bleeding is the phenomenon in which objects or surfaces are colored by reflection of colored light from…
Expand
Wikipedia
(opens in a new tab)
Create Alert
Alert
Related topics
Related topics
3 relations
3D rendering
Attribute clash
Photon mapping
Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
2020
2020
Effects of Dark Mode Graphics on Visual Acuity and Fatigue with Virtual Reality Head-Mounted Displays
A. Erickson
,
Kangsoo Kim
,
G. Bruder
,
G. Welch
IEEE Conference on Virtual Reality and 3D User…
2020
Corpus ID: 218597821
Current virtual reality (VR) head-mounted displays (HMDs) are characterized by a low angular resolution that makes it difficult…
Expand
2016
2016
Geometry and Attribute Compression for Voxel Scenes
Bas Dado
,
T. Kol
,
Pablo Bauszat
,
Jean-Marc Thiery
,
E. Eisemann
Computer graphics forum (Print)
2016
Corpus ID: 9106630
Voxel‐based approaches are today's standard to encode volume data. Recently, directed acyclic graphs (DAGs) were successfully…
Expand
2016
2016
Art-directed watercolor rendered animation
Santiago E. Montesdeoca
,
S. H. Soon
,
Hannes Rall
ACM/Eurographics Expressive Symposium
2016
Corpus ID: 58131779
This paper presents a system to render 3D animated geometry as watercolor painted animation with art-directed control. Our…
Expand
2015
2015
MPB: A modified Poisson blending technique
M. Afifi
,
K. Hussain
Computational Visual Media
2015
Corpus ID: 9799339
Image cloning has many useful applications, such as removing unwanted objects, fixing damaged parts of images, and panorama…
Expand
2014
2014
Two-staged image colorization based on salient contours
N. Anagnostopoulos
,
C. Iakovidou
,
A. Amanatiadis
,
Y. Boutalis
,
S. Chatzichristofis
IEEE International Conference on Imaging Systems…
2014
Corpus ID: 11032568
In this paper we present a novel colorization technique that manages to significantly reduce color bleeding artifacts caused by…
Expand
Highly Cited
2012
Highly Cited
2012
High-quality reflections, refractions, and caustics in Augmented Reality and their contribution to visual coherence
Peter Kán
,
H. Kaufmann
International Symposium on Mixed and Augmented…
2012
Corpus ID: 12734298
In this paper we present a novel high-quality rendering system for Augmented Reality (AR). We study ray-tracing based rendering…
Expand
Highly Cited
2009
Highly Cited
2009
Hybrid Ambient Occlusion
Christoph K. Reinbothe
,
T. Boubekeur
,
M. Alexa
Eurographics
2009
Corpus ID: 17575155
Ambient occlusion captures a subset of global illumination effects, by computing for each point of the surface the amount of…
Expand
2005
2005
Reduction of color bleeding for 4:1:1 compressed video
F. Coudoux
,
M. Gazalet
,
P. Corlay
IEEE transactions on broadcasting
2005
Corpus ID: 30947286
We present in this paper a post-processor for the reduction of color bleeding in 4:1:1 digital video decompressed sequences. It…
Expand
Highly Cited
2000
Highly Cited
2000
FastSplats: optimized splatting on rectilinear grids
Jian Huang
,
R. Crawfis
,
N. Shareef
,
K. Mueller
Proceedings Visualization . VIS (Cat. No…
2000
Corpus ID: 13952010
Splatting is widely applied in many areas, including volume, point-based and image-based rendering. Improvements to splatting…
Expand
1999
1999
Stratified Wavelength Clusters for Efficient Spectral Monte Carlo Rendering
G. Evans
,
M. McCool
Graphics Interface
1999
Corpus ID: 1419948
Wavelength dependent Monte Carlo rendering can correctly and generally capture effects such as spectral caustics (rainbows) and…
Expand
By clicking accept or continuing to use the site, you agree to the terms outlined in our
Privacy Policy
(opens in a new tab)
,
Terms of Service
(opens in a new tab)
, and
Dataset License
(opens in a new tab)
ACCEPT & CONTINUE
or Only Accept Required