Color bleeding (computer graphics)

Known as: Color bleeding 
In computer graphics and 3D rendering, color bleeding is the phenomenon in which objects or surfaces are colored by reflection of colored light from… (More)
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Topic mentions per year

Topic mentions per year

1985-2017
051019852017

Papers overview

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2013
2013
  • Nicholas DeFay Feeney
  • 2013
Point Based Approximate Color Bleeding With CUDA Nicholas DeFay Feeney Simulating light is a very computationally expensive… (More)
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Highly Cited
2010
Highly Cited
2010
Gradient-domain compositing is an essential tool in computer vision and its applications, e.g., seamless cloning, panorama… (More)
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2010
2010
In this paper, we proposed a simple yet effective image binarization method to work with various kinds of images, such as images… (More)
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2008
2008
This technical memo describes a fast point-based method for computing diffuse global illumination (color bleeding). The… (More)
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Highly Cited
2008
Highly Cited
2008
We propose a method for rendering volumetric data sets at interactive frame rates while supporting dynamic ambient occlusion as… (More)
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Highly Cited
2007
Highly Cited
2007
Resumo: Based on a human visual system (HVS) based approach, digital video image quality and perceptual coding (DVIQPC) outlines… (More)
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2005
2005
Colorization is a computer-assisted process for adding colors to grayscale images or movies. It can be viewed as a process for… (More)
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2005
2005
We present in this paper a post-processor for the reduction of color bleeding in 4:1:1 digital video decompressed sequences. It… (More)
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2003
2003
Obscurances are a powerful technique that simulates diffuse illumination, i.e. radiosity, with a much lower cost. Its advantage… (More)
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Highly Cited
1998
Highly Cited
1998
Splatting is a fast volume rendering algorithm which achieves its speed by projecting voxels in the form of pre-integrated… (More)
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