Chris Sawyer's Locomotion

Known as: Locomotion 
Chris Sawyer's Locomotion is a computer game by independent game developer Chris Sawyer. In his words, it is "the spiritual successor to Transport… (More)
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Topic mentions per year

Topic mentions per year

1953-2018
05010019532017

Papers overview

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Highly Cited
2011
Highly Cited
2011
In this study, we developed an algorithm based on neuromuscular-mechanical fusion to continuously recognize a variety of… (More)
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Highly Cited
2008
Highly Cited
2008
In this paper we describe a learning framework for a central pattern generator (CPG)-based biped locomotion controller using a… (More)
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Highly Cited
2003
Highly Cited
2003
In this paper, we propose a method of personal positioning for a wearable Augmented Reality (AR) system that allows a user to… (More)
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Highly Cited
2001
Highly Cited
2001
Virtual model control is a motion control framework that uses virtual components to create virtual forces generated when the… (More)
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Highly Cited
1999
Highly Cited
1999
A study by Slater, et al., [1995] indicated that naive subjects in an immersive virtual environment experience a higher… (More)
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Highly Cited
1998
Highly Cited
1998
In two experiments, subjects traveled through virtual mazes, encountering target objects along the way. Their task was to… (More)
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Highly Cited
1998
Highly Cited
1998
Two studies investigated updating of self-position and heading during real, imagined, and simulated locomotion. Subjects were… (More)
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Highly Cited
1994
Highly Cited
1994
This paper develops artificial life patterned after animals as evolved as those in the superclass Pisces. It demonstrates a… (More)
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Highly Cited
1993
Highly Cited
1993
This paper considers the kinematics of a novel form of hyper-redundant mobile robot locomotion which is analogous to the… (More)
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Highly Cited
1990
Highly Cited
1990
 
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