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Boids

Boids is an artificial life program, developed by Craig Reynolds in 1986, which simulates the flocking behaviour of birds. His paper on this topic… Expand
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Papers overview

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2014
2014
In this paper, we present two optimisation methods for a generic boids swarm model which is derived from the original Reynolds… Expand
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2010
2010
In real flocks, it was revealed that the angular density of nearest neighbors shows a strong {\it anisotropic structure} of… Expand
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2009
2009
This paper presents a multi-agent flocking approach for data clustering. The new algorithm, called cBoids, is proposed based on… Expand
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2009
2009
textabstractCan computer scientists contribute to the solution of societal problems? Can logic help to model social interactions… Expand
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2008
2008
Behavioral models are used in games and computer graphics for realistic simulation of massive crowds. In this paper, we present a… Expand
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2007
2007
Artificial-life research was founded in the mid-1980s. It promotes the idea of the bottom-up research approach, where only the… Expand
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2006
2006
The classical work of bird-like objects of Reynolds [1] simulates polarized motion of groups of oriented particles, bird-like… Expand
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2006
2006
The author describes applications of Craig Reynolds’s boids algorithm for sound spatialization. A MaxMSP/Jitter patch is… Expand
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Highly Cited
2004
Highly Cited
2004
This research demonstrates how principles of self-organization and behavior simulation can be used to represent dynamic data… Expand
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2003
2003
The increase of the processing power of personal computers in the last decade resulted in a notable progress of the artificial… Expand
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