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Boids
Boids is an artificial life program, developed by Craig Reynolds in 1986, which simulates the flocking behaviour of birds. His paper on this topic…
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Related topics
Related topics
15 relations
Agent-based model
Artificial life
Craig Reynolds (computer graphics)
Daniel Shiffman
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Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
2017
2017
Decentralized Model of a Swarm Behavior Boids in ROS
2017
Corpus ID: 43708354
This thesis deals with design, implementation and experimental verification of system proposed for stabilization of a swarm of…
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2015
2015
Swarm Systems in the Visualization of Consumption Patterns
Catarina Maçãs
,
Pedro Cruz
,
Pedro Martins
,
P. Machado
International Joint Conference on Artificial…
2015
Corpus ID: 5872247
Information Aesthetics is an emerging sub-field of Data Visualization that aims to engage the viewers and lure them into decode…
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2014
2014
PENERAPAN ALGORITMA COLLISION DETECTION DAN BOIDS PADA GAME DOKKAEBI SHOOTER
Lia Musfiroh
,
Ahmad Jazuli
,
A. Latubessy
2014
Corpus ID: 109183105
Game berbasis android telah berkembang pesat, dengan semakin berkembangnya pengguna smartphone maupun tablet di dunia ini…
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2013
2013
Mean Arterial Pressure PID Control Using a PSO-BOIDS Algorithm
Paulo Moura Oliveira
,
J. Durães
,
E. Pires
International Conference on European…
2013
Corpus ID: 30410884
A new hybrid between the particle swarm optimization (PSO) and Boids is presented to design PID controllers applied to the mean…
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2012
2012
A Flocking Boids Simulation and Optimization Structure for Mobile Multicore Architectures
M. Joselli
,
E. Passos
,
Jose Ricardo da Silva Junior
,
M. Zamith
,
Medialab Esteban Clua
,
Medialab Eduardo Soluri
2012
Corpus ID: 429220
During the past few years, mobile phones and other mobile devices have gone from simple phone and messaging devices to high end…
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2011
2011
FORMASI PASUKAN PERANG MENGGUNAKAN ALGORITMA BOIDS
Alun Sujjada
2011
Corpus ID: 152280245
Pembelajaran dan pemodelan perilaku kerumunan dan gerak manusia dalam dunia virtual untuk memberikan tampilan visual dan…
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2009
2009
A New Clustering Boids Algorithm for Data Mining
M. David
,
L. Castro
2009
Corpus ID: 41490204
This paper presents a multi-agent flocking approach for data clustering. The new algorithm, called cBoids, is proposed based on…
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2008
2008
Improving Boids Algorithm in GPU using Estimated Self Occlusion
A. Silva
2008
Corpus ID: 160015411
Behavioral models are used in games and computer graphics for realistic simulation of massive crowds. In this paper, we present a…
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2008
2008
AdvancED ActionScript 3.0 Animation
Keith Peters
2008
Corpus ID: 57808573
Flash has always been about animation. Back in the early days it was all done through tweening on the timeline, but with…
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2006
2006
Group behaviour simulation in complex environments
Bo Zhou
2006
Corpus ID: 55248121
A group is a collection of two or more interacting individuals which maintain stable patterns of relationships, share common…
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