Boids

Boids is an artificial life program, developed by Craig Reynolds in 1986, which simulates the flocking behaviour of birds. His paper on this topic… (More)
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Topic mentions per year

Topic mentions per year

1990-2017
05101519902017

Papers overview

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2015
2015
Swarm intelligence systems are characterised by the emergence of structure without explicit external control, the coexistence of… (More)
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Review
2015
Review
2015
Using Multi-Agent Based Simulation (MABS), computing resources requirements often limit the extent to which a model could be… (More)
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2010
2010
The three rules of alignment, separation and cohesion, introduced by Reynolds (1987) to recreate flocking behaviour have become a… (More)
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2009
2009
This paper presents a multi-agent flocking approach for data clustering. The new algorithm, called cBoids, is proposed based on… (More)
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2009
2009
Behavioral models have been used in the entertainment industry to increase the realism in the simulation of large groups of… (More)
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2006
2006
The classical work of bird-like objects of Reynolds [1] simulates polarized motion of groups of oriented particles, bird-like… (More)
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2006
2006
The classical work of bird-like objects (or boids) of Reynolds [1] simulates polarized motion of groups of oriented particles… (More)
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2004
2004
This research demonstrates how principles of self-organization and behavior simulation can be used to represent dynamic data… (More)
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2003
2003
The increase of the processing power of personal computers in the last decade resulted in a notable progress of the artificial… (More)
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2003
2003
In this paper we propose to apply emergent collective behavior ideas to automatically program Internet multichannel radio… (More)
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