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Blocks world
Known as:
Block World
The blocks world is one of the most famous planning domains in artificial intelligence. Imagine a set of wooden blocks of various shapes and colors…
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Related topics
Related topics
10 relations
Artificial intelligence
Automated planning and scheduling
GOAL agent programming language
History of natural language processing
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Broader (1)
History of artificial intelligence
Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
2016
2016
A Framework for Integrating Symbolic and Sub-Symbolic Representations
K. Clark
,
B. Hengst
,
+4 authors
M. Thielscher
International Joint Conference on Artificial…
2016
Corpus ID: 14753651
This paper establishes a framework that hierarchically integrates symbolic and sub-symbolic representations in an architecture…
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2009
2009
Reinforcement Learning for Golog Programs
Daniel Beck
,
G. Lakemeyer
2009
Corpus ID: 52420136
A special feature of programs in the action language Golog are non-deterministic actions, which require an agent to make choices…
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2007
2007
A Logical Framework for Monitoring and Evolving Software Components
H. Barringer
,
D. Rydeheard
,
D. Gabbay
Theoretical Aspects of Software Engineering
2007
Corpus ID: 9042858
We present a revision-based logical framework for modelling hierarchical assemblies of evolvable component systems. An evolvable…
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2007
2007
In “ Applied Artificial Intelligence ” Special Issue on ‘ Socially Intelligent Agents ’ . 12 , 1998 Personality Traits and Social Attitudes in Multi-Agent Cooperation
C. Castelfranchi
,
F. D. Rosis
,
R. Falcone
,
S. Pizzutilo
2007
Corpus ID: 16577130
In this paper, we discuss the meaning of personality and its role in socially intelligent multiagent systems. After examining the…
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2006
2006
The Space of Cognitive Vision
D. Vernon
Cognitive Vision Systems
2006
Corpus ID: 17190820
Cognitive vision is an area that is not yet well-defined, in the sense that one can unambiguously state what issues fall under…
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2000
2000
GenPlan " : Combining Genetic Programming and Planning C
H. Westerberg
,
J. Levine
2000
Corpus ID: 17265208
Planning is a diÆcult and fundamental problem of AI. An alternative solution to planning may lie in applying Genetic Programming…
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1999
1999
Designing Effective Multi- Representational Learning Environments Table of Contents 1.0 Introduction 1 2.0 Functions of Multiple Representations 2 2.1 Different Information and Different Processes 2…
Shaaron E. Ainsworth
1999
Corpus ID: 8252611
ion has been defined in a number of different ways. One common sense of the term is as ‘subtraction’ where the emphasis is on…
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1994
1994
Near-Optimal Plans, Tractability, and Reactivity
B. Selman
International Conference on Principles of…
1994
Corpus ID: 5072145
1989
1989
On Becoming Reactive
J. Blythe
,
Tom Michael Mitchell
ML Workshop
1989
Corpus ID: 19281374
1986
1986
The Soar User''''s Manual
J. Laird
,
C. Congdon
,
K. Coulter
1986
Corpus ID: 59911074
An actuator assembly for a small, versatile electrical switch of the type which includes a thimble telescoped over and axially…
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