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Blitter
Known as:
Blitter chip
In a computer system, a blitter is a circuit, sometimes as a coprocessor or a logic block on a microprocessor, that is dedicated to the rapid…
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2D computer graphics
Amiga Advanced Architecture chipset
Amiga Advanced Graphics Architecture
Amiga Hombre chipset
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Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
2016
2016
Remote Rendering and Rendering in Virtual Machines
D. Paradis
,
B. Segee
International Conference on Computational Science…
2016
Corpus ID: 16877274
The remote access of computers can be accomplished numerous ways. A common remote access method is secure shell (SSH). It is…
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2013
2013
Design and VLSI implementation of a Java System-on-Chip
Xuming Lu
,
Desheng Yang
,
Hongzhou Tan
2013
Corpus ID: 56342156
A new architecture of Java System-on-Chip (SoC) is proposed for executing Java bytecodes directly. This Java SoC integrates a…
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2011
2011
An embedded augmented reality system
Michael Edward Groufsky
2011
Corpus ID: 57918901
This report describes an embedded system designed to support the development of embedded augmented reality applications. It…
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2008
2008
3-Axis CNC Path Planning Using Depth Buffer and Fragment Shader
J. A. Carter
,
Thomas M. Tucker
,
T. Kurfess
2008
Corpus ID: 61267283
AbstractA CNC tool path planning technique is proposed which will take advantage of advances in the programmability of high…
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2006
2006
SYSTEMC MODELING FOR 3 D GRAPHICS HARDWARE ACCELERATION
Tse-Chen Yeh
,
Ruei-Ting Gu
,
Hung-Yu Chen
,
Ing-Jer Huang
2006
Corpus ID: 15834892
Due to the growing complexity of system architecture current today, the system modeling is utilized in the early design under the…
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2006
2006
A Design of Floating-Point Geometry Processor for Embedded 3D Graphics Acceleration
N. K. Hun
,
han jin seok
,
K. J. Chang
,
Lee Kwang Youb
2006
Corpus ID: 63245442
The effective geometry processing IP architecture for mobile SoC that has real time 3D graphics acceleration performance in…
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2006
2006
Handheld pixels
P. Nordlund
Eurographics Symposium on Rendering
2006
Corpus ID: 40856784
During this decade, pixels have become mobile. Cell phones, PDAs, handheld gaming consoles and other similar devices start to…
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2005
2005
H.263 video decoding on programmable graphics hardware
A. Hirvonen
,
Tapani Leppänen
Proceedings of the Fifth IEEE International…
2005
Corpus ID: 14150395
Mobile devices like PDAs and mobile phones include advanced multimedia processing capabilities especially in the area of audio…
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2001
2001
Improved design environment for developing 3D graphics acceleration algorithm = 3차원 그래픽스 가속 알고리즘 개발 환경에 대한 연구
In-Ho Lee
,
이인호
2001
Corpus ID: 67155486
1997
1997
3 D Graphics Acceleration Development
P. Lister
,
M. Bassett
,
+11 authors
M. McNeill
1997
Corpus ID: 18125248
This paper presents some aspects of the design methodologies and techniques that are being used in the OMI GraphMem project. One…
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