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Augmented learning
Known as:
On-demand learning
Augmented learning is an on-demand learning technique where the environment adapts to the learner. By providing remediation on-demand, learners can…
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Related topics
Related topics
7 relations
Augmented reality
Brain–computer interface
Distributed cognition
Intelligence amplification
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Broader (2)
Cognitive science
Systems science
Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
2016
2016
From One-Trick Ponies to All-Rounders: On-Demand Learning for Image Restoration
Ruohan Gao
,
K. Grauman
arXiv.org
2016
Corpus ID: 15328342
While machine learning approaches to image restoration offer great promise, current methods risk training “onetrick ponies” that…
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2013
2013
Towards a novel service learning platform: a second generation learning solution
Tiago M. C. Simões
,
J. Rodrigues
,
Jorge E. F. Costa
International Journal of Web and Grid Services
2013
Corpus ID: 1416060
The learning experience is constantly evolving and it is supported by recent internet technologies. Nevertheless, some of the…
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2013
2013
Effective Game Based Citizenship Education in the Age of New Media.
Yam San Chee
,
Swati Mehrotra
,
Qiang Liu
2013
Corpus ID: 58938416
Educational systems worldwide are being challenged to respond effectively to the digital revolution and its implications for…
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2013
2013
Multi-channel, multi-objective, multi-context services: The glue of the smart cities learning ecosystem
M. Pérez-Sanagustín
,
I. Buchem
,
C. D. Kloos
IxD&A
2013
Corpus ID: 1643866
Smart devices in combination with other digital tools have occupied the cities transforming citizens’ urban experience. People…
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2010
2010
Eh, das jus like da kine, ah?: Researching the role of pidgin in church
A. Choy
2010
Corpus ID: 191542769
This paper reports on a yearlong sociolinguistic case study that explored how Hawai i Creole English, known locally as Pidgin, is…
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2010
2010
Social virtual worlds for technology‐enhanced learning on an augmented learning platform
Li Jin
,
Zhigang Wen
,
N. Gough
2010
Corpus ID: 62127885
Virtual worlds have been linked with e‐learning applications to create virtual learning environments (VLEs) for the past decade…
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Review
2009
Review
2009
Developing Undergraduate Students’ Design Skills Using On Line Video Modules And Active Learning Exercises
K. Cadwell
,
G. M. Zenner
,
N. Chesler
,
W. Crone
2009
Corpus ID: 67003295
Biomedical Engineering undergraduates at the University of Wisconsin-Madison participate in six semesters of engineering design…
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2007
2007
Ubiquitous e-Learning With Multimodal Multimedia Devices
T. Shih
,
Te-Hua Wang
,
Chih-Yung Chang
,
Tai-Chien Kao
,
Douglas Hamilton
IEEE transactions on multimedia
2007
Corpus ID: 10097264
The sharable content object reference model (SCORM) is a set of specifications and guidelines for the representation and…
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2006
2006
Context-Aware Workplace Learning Support: Concept, Experiences, and Remaining Challenges
Andreas P. Schmidt
,
Simone Braun
European Conference on Technology Enhanced…
2006
Corpus ID: 2702156
Workplace learning offers the unique possibility of the immediacy of purpose and real-world context. In order to leverage on this…
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2002
2002
Knowledge-on-Demand in e-Learning and e-Working Settings
D. Sampson
,
Charalampos Karagiannidis
,
Andrea Schenone
,
F. Cardinali
J. Educ. Technol. Soc.
2002
Corpus ID: 3094860
In this paper we briefly discuss the knowledge-on-demand (KOD) paradigm as it emerges from the current needs of the knowledge…
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