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Animat
Animat (third-person indicative present of the Latin verb animō), meaning to "animate, give or bring life". Animats are artificial animals, a…
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Related topics
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11 relations
Action selection
Artificial Minds
Artificial brain
Creatures (video game series)
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Broader (1)
Artificial life
Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
2018
2018
Productivity vs predictability
C. Quinn
Gender and Noun Classification
2018
Corpus ID: 58954849
The nominal gender distinction in Algonquian languages known as Animate versus Inanimate has long been observed to correlate…
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2016
2016
The Hysteric’ s Guide to Pixar: On Voice and Gaze in Toy Story 1-2
Lilian Munk Rösing
2016
Corpus ID: 148092376
This article presents a Lacanian analysis of two animated films from Pixar Studio: Toy Story 1 & 2. It has the double aim of…
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2010
2010
iRat: Intelligent Rat Animat Technology
David Ball
,
Scott Heath
,
G. Wyeth
,
Janet Wiles
IEEE International Conference on Robotics and…
2010
Corpus ID: 14606890
This paper presents the iRat (intelligent Rat animat technology), a robot designed for robotic and neuroscience teams as a tool…
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2009
2009
Humanism, l’Esprit Philosophique, and the Encyclopédie
D. Edelstein
,
K. Baker
,
Dena Goodman
,
A. Grafton
,
R. Harrison
,
P. Miller
2009
Corpus ID: 21256089
ALONG WITH THE KING OF FRANCE, the pope, salonand theater-goers, duelists, alchemists, and disgraced finance ministers, the…
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2009
2009
Life history traits of the giant squid Architeuthis dux revealed from stable isotope signatures recorded in its beaks
Á. Guerra
,
A. Rodríguez-Navarro
,
Ángel F. González
,
C. Romanek
,
P. Álvarez-Lloret
,
G. Pierce
2009
Corpus ID: 73588359
1. Departamento de Recursos y Ecología Marina. Instituto de Investigaciones Marinas (CSIC), Vigo, Spain. 2. Departamento de…
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1999
1999
Keyframe animation of articulated figures using autocollision-free interpolation
Jean-Christophe Nebel
1999
Corpus ID: 8830866
Keyframing is a popular method for animating articulated figures because it allows artistic expressiveness by providing control…
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1997
1997
Using Mathematica To Animate The Generation Of A Space Centrode In Kinematics
R. Reynolds
,
I. Jong
1997
Corpus ID: 55348604
The software package MATHEMATICA provides a highly interactive computing environment in which scientific and engineering problems…
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1993
1993
TRICLOPS: a high-performance trinocular active vision system
A. Wavering
,
J. Fiala
,
K. Roberts
,
R. Lumia
[] Proceedings IEEE International Conference on…
1993
Corpus ID: 1778262
The design, performance, and application of the real-time, intelligently controlled, optical positioning system (TRICLOPS) are…
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1991
1991
The Animat Approach
Jean-Arcady Meyer
,
Stewart W. Wilson
1991
Corpus ID: 63645852
These sixty contributions from researchers in ethology, ecology, cybernetics, artificial intelligence, robotics, and related…
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1991
1991
A simple learning environment improves mathematical reasoning
Mitchell J. Nathan
Intelligent Tutoring Media
1991
Corpus ID: 7339962
Abstract ANIMATE, an interactive computer animation-based tutor, has been developed as part of an on-going test of a theory of…
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