Worlds of Ultima: The Savage Empire

Known as: Worlds of Ultima I:The Savage Empire, Ultima: The Savage Empire, Worlds of Ultima:Savage Empire 
Worlds of Ultima: The Savage Empire is a role-playing video game set in the Ultima series, published in 1990. It is considered a "Worlds of Ultima… (More)
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Papers overview

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2018
2018
Following the adoption of the Paris Agreement, there has been an increasing interest in quantifying impacts at discrete levels of… (More)
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2017
2017
Low textured scenes are well known to be one of the main Achilles heels of geometric computer vision algorithms relying on point… (More)
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2011
2011
While the parties to the UNFCCC agreed in the December 2009 Copenhagen Accord that a 2°C global warming over pre-industrial… (More)
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2009
2009
A Lévy noise on R assigns a random real “mass” Π(B) to each Borel subset B of R with finite Lebesgue measure. The distribution of… (More)
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2009
2009
We have developed a concept of parallel existence of the ordinary (O) and mirror (M), or shadow (Sh) worlds. In the first part of… (More)
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2007
2007
  • Sylvia M. Wilz
  • 2007
The discussion surrounding the gendering of organizations seems to have reached a turningpoint. Whereas up to now the conviction… (More)
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2006
2006
A video game is half-real: we play by real rules while imagining a fictional world. We win or lose the game in the real world… (More)
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1998
1998
Efforts to study cognition in complex, dynamic environments can be hampered by difficulty in accurately tracking information flow… (More)
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Highly Cited
1995
Highly Cited
1995
The structural theory of average case com plexity introduced by Levin gives a for mal setting for discussing the types of inputs… (More)
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