World of Warcraft

Known as: Player Test Realm, Hunter, Krork 
World of Warcraft (WoW) is a massively multiplayer online role-playing game (MMORPG) released in 2004 by Blizzard Entertainment. It is the fourth… (More)
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Topic mentions per year

Topic mentions per year

1962-2017
020406019622017

Papers overview

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2011
2011
From the perspective of game system designers, players' behavior is one of the most important factors they must consider when… (More)
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2010
2010
Distributed Virtual Environment (DVE) topology management and message propagation schemes have been proposed for many years… (More)
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2009
2009
Evaluating DVE topology management and message propagation schemes requires avatar movement models. Most models are based on… (More)
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Highly Cited
2007
Highly Cited
2007
In this study, we examine the identity exploration possibilities presented by online multiplayer games in which players use… (More)
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Highly Cited
2007
Highly Cited
2007
Massively multiplayer online games (MMOGs) can be fascinating laboratories to observe group dynamics online. In particular… (More)
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2007
2007
Research has argued that social interaction is a primary driving force for gamers to continue to play Massive Multiple Online… (More)
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2007
2007
We examine learning culture in a popular online game, world of warcraft. We analyze the way players learn this complex game… (More)
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Highly Cited
2006
Highly Cited
2006
We analyze collaborative play in an online video game, World of Warcraft, the most popular personal computer game in the United… (More)
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Highly Cited
2006
Highly Cited
2006
can be found at: Games and Culture Additional services and information for http://gac.sagepub.com/cgi/alerts Email Alerts: http… (More)
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2006
2006
Summary form only given. The author discusses play in World of Warcraft, a popular massively multiplayer online game. World of… (More)
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