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Video RAM (dual-ported DRAM)

Known as: V ram, VRAM, Video memory 
Video RAM, or VRAM, is a dual-ported variant of dynamic RAM (DRAM), which was once commonly used to store the framebuffer in some graphics adapters… Expand
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Papers overview

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Highly Cited
2010
Highly Cited
2010
Molecular dynamics simulations are a principal tool for studying molecular systems. Such simulations are used to investigate… Expand
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Highly Cited
2009
Highly Cited
2009
In this paper, a tool named CheCUDA is designed to checkpoint CUDA applications that use GPUs as accelerators. As existing… Expand
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2008
2008
We present an adoption of the bucket sort algorithm capable of running entirely on GPU architecture. Our implementation employs… Expand
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Highly Cited
2008
Highly Cited
2008
We present a novel design and implementation of relational join algorithms for new-generation graphics processing units (GPUs… Expand
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2005
2005
We propose a GPU-based object-order ray-casting algorithm for the rendering of large volumetric datasets, such as the Visible… Expand
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Highly Cited
2004
Highly Cited
2004
Rendering throughput has reached a level that enables a novel approach to level-of-detail (LOD) control in terrain rendering. We… Expand
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2004
2004
The shadow volume algorithm is a popular technique for real-time shadow generation using graphics hardware. Its major… Expand
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Highly Cited
2003
Highly Cited
2003
In causal processes decisions do not depend on future data. Many well-known problems, such as occlusion culling, order… Expand
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1993
1993
Two main serial algorithms to scan convert straight lines have been proposed: Bresenham and Digital Differential Analyzer. The… Expand
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Highly Cited
1989
Highly Cited
1989
This paper introduces the architecture and initial algorithms for Pixel-Planes 5, a heterogeneous multi-computer designed both… Expand
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