Tile-based video game

Known as: Tile engine, Tileset, Tile-based video games 
A tile-based video game is a type of video or video game where the playing area consists of small rectangular, square, parallelogram or hexagonal… (More)
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Topic mentions per year

Topic mentions per year

1992-2018
05101519922018

Papers overview

Semantic Scholar uses AI to extract papers important to this topic.
2015
2015
We present a strict separation between the class of “mismatch free” self-assembly systems and general aTAM systems. Mismatch free… (More)
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2013
2013
The 2-handed assembly model (2HAM) is a tile-based self-assembly model in which, typically beginning from single tiles… (More)
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2011
2011
This paper concerns the self-assembly of scaled-up versions of arbitrary finite shapes. We work in the multiple temperature model… (More)
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2010
2010
The Pattern self-Assembly Tile set Synthesis (PATS) problem is to determine a set of coloured tiles that self-assemble to… (More)
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Highly Cited
2009
Highly Cited
2009
We present a rhythm-based method for the automatic generation of levels for 2D platformers, where the rhythm is that which the… (More)
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2009
2009
It is well known that the discrete Sierpinski triangle can be defined as the nonzero residues modulo 2 of Pascal’s triangle, and… (More)
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2009
2009
Self-assembly is fundamental to both biological processes and nanoscience. Key features of self-assembly are its probabilistic… (More)
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2008
2008
Biological systems are far more complex and robust than systems we can engineer today. One way to increase the complexity and… (More)
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Highly Cited
2006
Highly Cited
2006
We consider the tile self-assembly model and how tile complexity can be eliminated by permitting the temperature of the self… (More)
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Highly Cited
1996
Highly Cited
1996
LTAGs Abstract Lexicalized Tree Adjoining Grammars have proved useful for NLP. However, numerous redundancy problems face LTAGs… (More)
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