Swizzling

In computer graphics, swizzling means rearranging the elements of a vector. For example, if A = {1,2,3,4}, where the components are x, y, z, and w… (More)
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Topic mentions per year

Topic mentions per year

1992-2017
012319922017

Papers overview

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2007
2007
Pointer swizzling at page fault time is a novel address translation mechanism that exploits conventional address translation… (More)
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2004
2004
Reduction of worst-case delay and delay uncertainty due to capacitive coupling is a still unsolved problem in physical design. We… (More)
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1998
1998
Swizzling refers to the translation of object references from an external, persistent format to an internal, transient format… (More)
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1997
1997
Most of todays object oriented database systems (OODBS) employ a two-level architecture consisting of an object level and a… (More)
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1996
1996
Swizzling is a mechanism used by OODBs and persistent object systems to convert pointers from their disk format to a more… (More)
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1995
1995
Lutz Wegner, Manfred Paul, Jens Thamm, and Sven Thelemann FB Mathematik/Informatik Universit at Gesamthochschule Kassel D-34109… (More)
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1995
1995
Swizzling is a mechanism used by OODBMSs to convert pointers from their disk formats to a more eecient in-memory format. In this… (More)
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1993
1993
In this paper we will classify and evaluate di erent approaches to optimizing the access to main memory resident persistent… (More)
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Highly Cited
1992
Highly Cited
1992
Pointer swizzling3 is the conversion of database objects between an external form (object identifiers) and an internal form… (More)
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Highly Cited
1992
Highly Cited
1992
This paper presents a portable, efficient method for accessing memory resident persistent objects in virtual memory in the… (More)
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