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Stereoscopic video game
A stereoscopic video game (also S-3D video game) is a video game which uses stereoscopic technologies to create depth perception for the player by…
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Related topics
Related topics
45 relations
2D to 3D conversion
3D film
AMD HD3D
Active shutter 3D system
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Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
Highly Cited
2015
Highly Cited
2015
A game based assistive tool for rehabilitation of dysphonic patients
Zhihan Lv
,
C. Esteve
,
J. Chirivella
,
Pablo Gagliardo
3rd IEEE VR International Workshop on Virtual and…
2015
Corpus ID: 10558241
An assistive training tool for rehabilitation of dysphonic patients is designed and developed according to the practical clinical…
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2014
2014
Calibrated depth and color cameras for accurate 3D interaction in a stereoscopic augmented reality environment
A. Canessa
,
Manuela Chessa
,
Agostino Gibaldi
,
S. Sabatini
,
F. Solari
Journal of Visual Communication and Image…
2014
Corpus ID: 30800618
2014
2014
Robust Semi-Automatic Depth Map Generation in Unconstrained Images and Video Sequences for 2D to Stereoscopic 3D Conversion
Raymond Phan
,
D. Androutsos
IEEE transactions on multimedia
2014
Corpus ID: 5928873
We describe a system for robustly estimating synthetic depth maps in unconstrained images and videos, for semi-automatic…
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2011
2011
The role of GPU computing in medical image analysis and visualization
S. Moulik
,
W. Boonn
Medical Imaging
2011
Corpus ID: 11376815
The role of computers in medical image display and analysis continues to be one of the most computationally demanding tasks…
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2011
2011
61.3: Stereoscopic 3D Content Depth Tuning Guided by Human Visual Models
Chang Yuan
,
Hao Pan
,
S. Daly
2011
Corpus ID: 62192661
We present a new approach for tuning stereoscopic 3D content based on viewers' comfort and preferences. 2D image disparities are…
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2011
2011
Predicting stereoscopic viewing comfort using a coherence-based computational model
Christian Richardt
,
Lech Swirski
,
Ian P. Davies
,
N. Dodgson
International Symposium on Computational…
2011
Corpus ID: 1700847
We introduce a novel computational model for objectively assessing the visual comfort of stereoscopic 3D imagery. Our model…
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2007
2007
Rate Allocation Between Views in Scalable Stereo Video Coding using an Objective Stereo Video Quality Measure
N. Ozbek
,
A. Tekalp
,
E. T. Tunali
IEEE International Conference on Acoustics…
2007
Corpus ID: 2655427
It is well-known that in stereoscopic 3D video systems humans perceive good quality 3D video as long as one of the eyes sees a…
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2005
2005
Perception of terrain drop-offs as a function of L-R viewpoint separation in stereoscopic video
John O. Merritt
,
V. G. Cuqlock-Knopp
,
M. Kregel
,
J. Smoot
,
W. Monaco
SPIE Defense + Commercial Sensing
2005
Corpus ID: 140690417
Military missions often require drivers to maneuver across hazardous, off-road terrain using visual displays rather than direct…
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2004
2004
CyberSeer: 3D audio-visual immersion for network security and management
C. Papadopoulos
,
C. Kyriakakis
,
A. Sawchuk
,
Xinming He
VizSEC/DMSEC '04
2004
Corpus ID: 16128617
Large complex networks have become an inseparable part of modern society. However, very little has been done to develop tools to…
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2000
2000
Flight simulation in synthetic environments
R. G. Menendez
,
J. Bernard
19th DASC. 19th Digital Avionics Systems…
2000
Corpus ID: 62533856
The Virtual Reality Applications Center at Iowa State University, VRAC, has the mission of applying virtual reality technology to…
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