Post-WIMP

Known as: Non-desktop 
In computing, post-WIMP ("windows, icons, menus, pointer") comprises work on user interfaces, mostly graphical user interfaces, which attempt to go… (More)
Wikipedia

Topic mentions per year

Topic mentions per year

1997-2017
024619972017

Papers overview

Semantic Scholar uses AI to extract papers important to this topic.
2014
2014
Eye tracking is one of the most prominent modalities to track user attention while interacting with computational devices. Today… (More)
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2013
2013
Employing post-WIMP interfaces, i.e. user interfaces going beyond the traditional WIMP (Windows, Icons, Menu, Pointer) paradigm… (More)
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2011
2011
This paper introduces ZOIL (Zoomable Object-Oriented Information Landscape), a design paradigm and software framework for post… (More)
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2009
2009
Multi-touch and tabletop input paradigms open novel doors for post-WIMP (Windows, Icons, Menus, Pointer) user interfaces… (More)
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2005
2005
  • Johnny Biström 21548C, Alessandro Cogliati 64302H, Kimmo Rouhiainen, Johnny Biström, Alessandro Cogliati
  • 2005
Post-WIMP user interfaces (UI) have been proposed for application domains, in which traditional interaction methods are not… (More)
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2004
2004
This article presents MaggLite, a toolkit and sketch-based interface builder allowing fast and interactive design of post-WIMP… (More)
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2001
2001
CPN/Tools is a major redesign of the popular Design/CPN tool from the University of Aarhus CPN group. The new interface is based… (More)
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Highly Cited
2000
Highly Cited
2000
This article introduces a new interaction model called Instrumental Interaction that extends and generalizes the principles of… (More)
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2000
2000
We have developed an interface for editing and simulating Coloured Petri Nets based on toolglasses, marking menus and bi-manual… (More)
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Highly Cited
1997
Highly Cited
1997
characterized by four distinguishable interface styles, each lasting for many years and optimized to the hardware available at… (More)
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