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Planarity

Known as: John tantalo 
Planarity is a puzzle computer game by John Tantalo, based on a concept by Mary Radcliffe at Western Michigan University.The name comes from the… 
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Papers overview

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2018
2018
In this paper optimization process of D2W (Die to Wafer) TCB (Thermal Compression Bonding) stacking for thinned, warped and large… 
2015
2015
We characterise $t$-perfect plane triangulations by forbidden induced subgraphs. As a consequence, we obtain that a plane… 
2009
2009
Complexity in product design, e.g. in product architectures or process structures, continuously increases. To properly evaluate a… 
2007
2007
What are the issues stratigraphic computing has to deal with? This is a personal view presenting the features of my program… 
Highly Cited
1998
Highly Cited
1998
AbstractAn upward planar drawing of a directed graph (digraph) is a planar drawing such that all the edges are represented by… 
1997
1997
I give a self-contained exposition of a linear-time planarity algorithm of Shih and Hsu. 
1993
1993
In this paper, NP-complete and polynomial solvable problems are reduced to the SAT-ISFIABILITY problem. We call this process… 
1993
1993
This is an expository article on the Hopcroft-Tarjan planarity algorithm. A graph-theoretic analysis of a version of the… 
1988
1988
Stereo problems regarding range resolution, the output available for higher-level postprocessing, and the so-called… 
1970
1970
In this paper we give a new algorithm for determining if a graph is planar. The algorithm is based on Tutte's theory of 3…