Jumper

In BEAM robotics, a Jumper is a robot that has a mode of locomotion by propelling the robot off the ground and from place to place on the ground.
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Topic mentions per year

Topic mentions per year

2000-2017
024620002017

Papers overview

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2013
2013
Firefly algorithm is one of the metaheuristic algorithms which are used to solve optimization problems. Firefly algorithm is such… (More)
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2013
2013
In this paper, we focus on the development of two agents for playing ’Jumper’, under a memory limit of 1024KB and a time limit of… (More)
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2008
2008
As technology enters the nanometer territory, the antenna effect plays an important role in determining the yield and reliability… (More)
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2007
2007
Antenna effect may damage gate oxides during a plasma-based fabrication process. The antenna ratio of total exposed antenna area… (More)
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2006
2006
As technology enters the nanometer territory, the antenna effect plays an important role in determining the yield and reliability… (More)
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2006
2006
We study in this paper the problem of jumper insertion on general routing (Steiner/spanning) trees with obstacles for antenna… (More)
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2006
2006
Antenna effect may damage gate oxides during plasma-based fabrication process. The antenna ratio of total exposed antenna area to… (More)
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2005
2005
Accepted for publication 20 May 1997 Abstract Objectives-Jumper's knee causes significant morbidity in athletes ofall standards… (More)
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Review
2004
Review
2004
We have reviewed the clinical records and the results of conservative and surgical treatment of 125 out of 172 cases of Jumper's… (More)
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2000
2000
This paper describes three ways to fix antenna problems: (1) diode dropping, (2) jumper insertion, and (3) diode dropping with… (More)
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