Immediate mode (computer graphics)

Immediate mode rendering is a style for application programming interfaces of graphics libraries, in which client calls directly cause rendering of… (More)
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Topic mentions per year

Topic mentions per year

1991-2017
01219912017

Papers overview

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2017
2017
Web browsers have become one of the most commonly used software and are important communication tool to access our datadriven… (More)
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Review
2008
Review
2008
Real-time 3D graphics is present today on various devices, from high-end PC powered by highly complex GPUs to more simple… (More)
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2008
2008
This paper introduces ComposAR, a tool to allow a wide audience to author AR and MR applications. It is unique in that it… (More)
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Review
2007
Review
2007
In addition to the graph mode discussed earlier, which corresponds to display list mode, feynMF offers an immediate mode in which… (More)
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2006
2006
  • Ian D. Romanick
  • 2006
The immediate mode vertex interface in OpenGL is at a crossroads. The performance of numerous applications with large installed… (More)
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2003
2003
Interactive volume rendering for data set sizes larger than one million samples requires either dedicated hardware, such as three… (More)
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2001
2001
Most research in parallel rendering has focused on widely used immediate mode interfaces (mainly OpenGL) or on retained mode… (More)
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1991
1991
VISUAL3 is a highly-interactive environment for the visualization of 3D volumetric scientific data. The volume may be broken up… (More)
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